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Crash when loading ScriptableObject with List/Array of serializable stru...
How to reproduce:1. Open user-submitted project (Bug_Repo_MonoCrash_05182020.zip)2. Select the 'BadAsset' in the Project window Expe... Read more
ManagedReferenceValue loses state when changed via the inspector at runt...
How to reproduce:1. Open user attached project "ManagedReferenceValueStateLoss.zip"2. Open 'ButReportScene' in (Assets/BugReport fol... Read more
The value of Input.inputString is empty when F key is pressed
How to reproduce:1. Open the attached 'project-1249394.zip' project2. Enter Play mode3. Press 'f' key several times4. Observe the Co... Read more
Model's texture is broken (black/glitchy) when Mesh Compression is set t...
How to reproduce:1. Open the attached 'project-1249407.zip' project2. Load the 'BrokenUVs' scene3. Observe the texture of the object... Read more
Player crash when calling ReadInt32 from BinaryReader several hundred th...
How to reproduce:1. Open the attached project (1235202.zip)2. Open the Main scene from the Project window3. Open the "Build Settings... Read more
[WebGL] Build crashes with 'PlayerLoop called recursively' error when lo...
Reproduction steps:1. Open the user's attached project ("SGC Project.zip")2. Open Addressables groups window and Build Player Conten... Read more
UIElements.ToolbarToggle does not register ChangeEvent<bool> callback wh...
How to reproduce:1. Open the attached 'project-1246471.zip' project2. In the Editor select 'Window' > 'Test Window'3. Click 'TEST... Read more
[Graphics][Scripting] Meshes created in C# cannot have their UV distribu...
Repro steps:1. Open attached project2. Build and Run Actual: The skyscraper is blurry Reproducible with: 2018.4.23f1, 2019.3.15f1, 2... Read more
[Timeline] Override track is not working correctly when it's used outsid...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. In the Hierarchy, select the "Character"3. Open a Time... Read more
Profiler still collects samples and the Editor memory usage continuously...
How to reproduce:1. Create a new project2. Open the Profiler window (Window -> Analysis -> Profiler)3. In the Profiler window ... Read more
All about bugs
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