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Exception on highlighting+opening the StateGraph asset
When highlighting+opening the StateGraph asset it will throw an Exception How can we reproduce it using the example you attached1 Op... Read more
Right-clicking on a Prefab Light Shadow properties will not display the ...
How to reproduce:1. Open the attached project "case_1333408-ApplyToPrefab"2. Open SampleScene3. Click on Point Light in the Scene Hi... Read more
UIBuilder: Edit setup is corrupted when malformed UXML is loaded
Jira Issue: https://jira.unity3d.com/browse/UIT-1281 Read more
.NET HttpClient class is 2-3 times slower than TcpClient when uploading ...
Reproduction steps:1. Open the lined "UploadSpeedTestProject"2. Open Task Manager, sort by Network usage3. Edit Line 19 of UploadTes... Read more
Static Dropdown list placement doesn't align with the Inspector
Reproduction steps:1. Create a new empty Project2. Select a GameObject in the Hierarchy3. Press the Static Dropdown in the Inspector... Read more
[Shader Graph][URP] UniversalUnlitSubTarget does not have a DepthNormalO...
How to reproduce:1. Open the user attached project2. Open SamplScene3. Enter Play mode4. Observe the Cube which is using the ShaderG... Read more
Vector4 field of an animated Material is not tinted blue or red when in ...
How to reproduce:1. Open the attached project "AnimatedVector4.zip"2. Open Scene3. Click on AnimatedMaterial in the Scene Hierarchy4... Read more
Elements in the deepest level disappear when editing list size while usi...
How to reproduce:1. Open the attached project "bug3.zip"2. Select "GameObject" GameObjects in the Hierarchy3. In Inspector, expand "... Read more
Rect Transform track references don't get removed from the .prefab file ...
How to reproduce:1. Open the user's attached project2. Open the 'Director Prefab.prefab' file in a text editor3. Observe the entries... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code