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0
votes
Fixed

[AssetPipelineV2] Editor lags/freezes when expanding a folder in Project...

Asset - Database

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May 15, 2020

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Version/s: 2019.3, 2019.3.13f1, 2020.1, 2020.2

How to reproduce:1. Open the attached 'project-1247706.zip' project2. In the Project Browser expand the 'DLL' folder3. Try interacti... Read more

0
votes
Fixed

[Linux] Build download fails with segmentation errors and malformed regi...

Linux

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May 18, 2020

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Version/s: 2020.1, 2020.1.0b9

Build download for Linux fails with segmentation errors and malformed region bugs. On trying to downloading through hub the build ge... Read more

0
votes
Not Reproducible

HLSL cc compute shader fails to correctly generate uv texture to imageLo...

Shader System

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May 14, 2020

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Version/s: 2018.4, 2019.3, 2019.3.10f1, 2020.1, 2020.2

How to reproduce:1. Open attached project "TestXY.zip"2. In Project window, double-click on "test.compute" file and observe line 12 ... Read more

0
votes
Postponed

Saving simple prefab with two nestees takes ~25 seconds

Scene Management

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May 18, 2020

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Version/s: 2020.2.0a12

Steps:1. Open attached project2. Load SampleScene3. Drag Arch GameoObject (it has two nestees instances) to the Project Browser==&gt... Read more

1
votes
By Design

[iOS] Setting Store Action DontCare for MSAA RT, sets Store Action to st...

Metal

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Apr 15, 2020

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Version/s: 2019.3, 2019.3.3f1, 2020.2

How to reproduce:1. Open the attached 'StoreActionDontCareWithMSAA.zip' project2. Build for iOS and open the Xcode project3. Select ... Read more

0
votes
Fixed

ShaderUtil.GetAllShaderInfo() function doesn't return errors from Surfac...

Shaders

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May 17, 2020

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Version/s: 2019.3.0a1, 2019.3.13f1, 2020.1, 2020.2

How to reproduce:1. Open the user's attached project2. Go to Assets -> Shaders in the Project window3. Select the Foo asset and o... Read more

2
votes
Fixed

EnlightenRuntimeManager.PostUpdate takes time when realtime GI is disabled

Progressive Lightmapper

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May 18, 2020

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Version/s:

When realtime GI is disabled we should not be spending any time in tracking scene changes. However that is currently not true and e.... Read more

0
votes
Fixed

[XR][XRSDK][Link][Quest] intermittent crash caused by get_config call in...

Package: Oculus XR Plugin

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Mar 19, 2020

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Version/s: 2020.1, 2020.1.0b2, 2020.2

Repro steps:1. Open attached project2. Enter Play Mode with Quest connected and Link set up3. Grab and release the flower quickly fo... Read more

0
votes
Fixed

[IL2CPP] Build fails with an Exception when IL2CPP Scripting Backend is ...

IL2CPP

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May 14, 2020

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Version/s: 2018.4, 2019.3.13f1, 2020.2

How to reproduce:1. Open user's attached project2. Go to File -> Build Settings3. Press Build Expected result: Project builds suc... Read more

0
votes
Fixed

AssetPostprocessor cannot reliably use DependsOnSourceAsset(), causing i...

Asset - Database

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Apr 30, 2020

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Version/s: 2019.3, 2019.3.8f1, 2020.1, 2020.2

How to reproduce:1. Open the attached TextureReImportTest.zip project2. In the Project pane, right-click on Assets and select Reimpo... Read more

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