Search Issue Tracker
[Cinemachine] Reset functionality doesn't work for Custom Blends in Cine...
Reset functionality doesn't work for Custom Blends in CinemachineBraine, refer attached video Steps to repro:1. Create a New Project... Read more
[Memory Profiler] Orange highlight shows different data when changing it...
How to reproduce:1. Open the attached project "case1276377.zip"2. Open Memory Profiler window3. Open snapshots called "1" and "2"4. ... Read more
[Memory Profiler] Snapshots labels do not match in different window plac...
How to reproduce:1. Create a new Unity project2. Install the Memory Profiler package3. Open Memory Profiler window4. Capture a memor... Read more
[Shaders] Compute shader preprocessor warnings and errors don't get forw...
Reproduction steps:1) Create a ComputeShader asset2) Add line "#pragma exclude_renderers asdfasdf0" to the source of the asset (the ... Read more
Variables that have the NotKeyable attribute are still animatable when t...
How to reproduce:1. Open user's attached "CleanProject" project2. Open the "SampleScene" Scene3. In the Hierarchy select the "GameOb... Read more
[Memory Profiler] Search field 'contains' doesn't open after performing ...
How to reproduce:1. Open the attached '1276361.zip' project2. Open Window>Analysis>Memory Profiler window3. In the Workbench o... Read more
[Cinemachine] Custom Blends dropdown arrow icon is misaligned in Cinemac...
Custom Blends dropdown arrow icon is misaligned in CinemachineBraine, refer attached screenshot. Material is configured gracefullySt... Read more
[Animation Rigging] package sample project button text does not change o...
Animation Rigging package sample project button text does not change once the project is imported. The package sample project text s... Read more
[Animation Rigging] package sample project is not under the specified fo...
Animation Rigging package sample project is not under the specified folder hierarchy Assets > Samples. All the packages with samp... Read more
[Xcode] [macOS] .bundle plugins are not signed in Xcode projects
How to reproduce:1. Open the attached 'MacXcode.zip' project2. Switch to IL2CPP Scripting Backend in Player Settings3. Go to Build S... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size
- Shader Graph validation errors are not pointing to the right implementation