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0
votes
Fixed

Importing scripts causes Ludiq errors to spew into the console

Package: Visual Scripting

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Sep 15, 2020

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Version/s: 1.4.13RC4 DLL

Dragging an editor script into a Bolt project causes the following error messages to repeat in the console. I can't repo this 100%. ... Read more

0
votes
Fixed

[TMP] Hyphen symbol is not allowed inside the InputField if the Content ...

Package: TextMeshPro

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Sep 15, 2020

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Version/s: 3.0.1

How to reproduce:1. Create new project2. Add TMP Input Field3. Set Content Type to Name4. Enter playmode and try to enter name that ... Read more

0
votes
Fixed

Typo in HDRP TextureCache2D.cs line 80

Package: Scriptable Render Pipeline HD

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Sep 15, 2020

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Version/s: 8.2.0

Reproduction steps:1. Open any project that has the HDRP package installed2. In the search field of the Project window type TextureC... Read more

0
votes
Fixed

[macOS][Mojave] Two UV sets generation fails when Mesh Compression prope...

Asset - Importers

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Sep 15, 2020

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Version/s: 2018.4, 2018.4.27f1

How to reproduce:1. Open the attached '201824.zip' project2. Open 'SampleScene' Scene3. Observe that the GameObjects are blue in the... Read more

5
votes
Fixed

Select Font window has no fonts to select in the UI Builder when UI Tool...

Package: UI Builder

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Sep 15, 2020

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Version/s: 1.0.0-preview.7

How to reproduce:1. Open the user's attached "UIToolkitTests" project2. Double click on the "TestUXMLTemplate" Asset (found in the A... Read more

0
votes
Fixed

Infinite project load when PrecompiledAssemblyException is encountered w...

Scripting

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Sep 15, 2020

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Version/s: 2020.2.0b3, 2021.1, 2021.1.0a1

If a project has two of the same assemblies (such as NewtonsoftJson in this case), attempting to load the project from a clean state... Read more

0
votes
Fixed

IL2CPP builds fail when using Mirror networking package

IL2CPP

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Sep 15, 2020

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Version/s: 2020.2.0a17, 2020.2.0b3

Reproduction steps:1. Open the attached project ("case_1277881-IL2CPP-Mirror-build.zip")2. Try making Standalone IL2CPP build. Expec... Read more

0
votes
Fixed

Manual doesn't have the correct version number

Package: Visual Scripting

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Sep 14, 2020

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Version/s: 1.4.13

Reproducible on: Unity version: 2019.4.9f1 Bolt version: 1.4.13 RC4 Platform: Windows 10 Steps to Reproduce: Go to Tool/Bolt/Manual ... Read more

0
votes
Fixed

Shapes built through ProBuilder menu are not assigned to Default Parent ...

Package: Probuilder

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Sep 14, 2020

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Version/s: 4.4.0

Reproduction steps:1. Open attached project "ProBuilderDefault.zip" and scene "SampleScene"2. In ProBuilder window, "New Shape", bui... Read more

1
votes
Fixed

[Installer] Standalone Windows editor installer does not clean up comple...

Windows

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Sep 14, 2020

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Version/s:

When removing a Unity editor installed without the hub, the following files are left over, requiring manual removal: MIOpen.dllOpenI... Read more

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