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Building the project for Web with ASTC Texture Compression results in bl...
How to reproduce:1. Open the attached project "BlackScreen"2. In the build settings, select the "Web" Platform and "EnemiesShowcase"... Read more
“ArgumentException: Object reference not set to an instance of an object...
Reproduction steps:1. Open the attached “EcsPlayground.zip” project2. Enter the Play Mode3. Observe the Console window Expected resu... Read more
Shortcut Manager shows empty conflict filter when resolving runtime conf...
How to reproduce:1. Create and open a new project2. Open Shortcut Manager (Win: Edit > Shortcuts, Mac: Unity > Shortcuts)3. Se... Read more
Error Assertion failed on expression ValidTRS is spammed in the Console ...
Steps to reproduce: Open the attached Project Open Scene "SampleScene" and VFX Graph "FlyDeathVFX" Have Scene View opened and in the... Read more
New Input System does not respect Multiplayer ownership when using a Gam...
Reproduction steps:1. Make sure a Gamepad is available for testing2. Open the attached "IN-92249.zip" project3. Open the "NGO_Setup"... Read more
"Shader is not supported on this GPU" warnings and and shaders are not l...
How to reproduce:1. Open the attached project "ShaderWarnings"2. Make sure to use Web Platform and Build And Run the project for the... Read more
[iOS][URP] The screen flickers and the "Execution of the command buffer ...
Step to reproduce:1. Open the attached “30light_bug_repro” project2. Build And Run3. Observe the device screen Expected result: The ... Read more
Burst Compiler Fails To Inline Generic Type Method
Reproduction steps:1. Open the attached “IN-89539_Burst Inline Bug.zip“ project2. Open Burst Inspector (Jobs > Burst > Open In... Read more
Addressable scene Assets lose references in DontDestroyOnLoad when Scene...
How to reproduce:1. Open the “ADDOL.zip“2. Open the “Boot Scene“ Scene3. Open Window > Asset Management > Addressables > Gr... Read more
Significant increase in compilation time when Burst package is installed
How to reproduce:1. Open the “U6CT.zip“ project2. Press Assemblies > “Create 100 Assemblies” in the Toolbar3. In any of the gener... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject