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0
votes
Fixed

Order of Asset Bundle setup affects the contents of the Asset Bundles th...

Build Pipeline

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Oct 05, 2020

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Version/s: 2018.4, 2019.4, 2020.1, 2020.2

How to reproduce:1. Set the Asset Bundle of cat2 to 'ab2'2. Set the Asset Bundle of cat1 to 'ab1'3. Use the menu item 'Assets/Build ... Read more

0
votes
Fixed

Package Manager error occurs or Win32Exception gets logged when launchin...

Packman

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Oct 05, 2020

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Version/s: 2018.4, 2020.1.7f1, 2020.2

How to reproduce:1. Change the Editor installation folders name (or any other folders in the installation path) so that it would hav... Read more

0
votes
Fixed

[MAC] Color picker preview is not updating after moving cursor over the ...

MacOS

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Oct 05, 2020

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Version/s: 2018.4, 2020.2.0b5, 2021.1

How to reproduce:1. Create a new project2. In the Hierarchy window select 'Main Camera'3. In the Inspector window click on the 'Back... Read more

1
votes
Fixed

Unused prefab data not being cleaned when removing script through override

Scene Management

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Oct 04, 2020

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Version/s: 2018.4, 2020.2, 2020.2.0b5

Reproduction steps:1. Create new project and import Script22. Create an empty Gameobject and add the Script2 component3. Make the Sc... Read more

0
votes
Fixed

int.MinValue is treated as largest value when sorting List<IOrderedCallb...

Build Pipeline

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Oct 04, 2020

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Version/s: 2018.4, 2020.1.5f1, 2021.1

How to reproduce:1. Open the user's attached project("IOrderedCallback.callbackOrder.zip")2. Open Test Runner window3. Select the Ed... Read more

4
votes
Fixed

Noticable mouse and keyboard input delay on a Vulkan standalone build wh...

Vulkan

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Oct 03, 2020

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Version/s: 2018.4, 2020.1.6f1, 2020.2

How to reproduce:1. Open the user attached project (VulkanInputLag.zip)2. Press Ctrl+B, select a build location and build the projec... Read more

0
votes
Fixed

Inspector doesn't display all Components when using custom Component on ...

Inspector Framework

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Oct 03, 2020

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Version/s: 2020.2.0b5, 2021.1

Reproduction steps:1. Open attached project2. Check that "Assets\Ball" Prefab doesn't have Rigidbody2D or CircleCollider2D3. Press P... Read more

0
votes
Fixed

Cursor.LockState locking out of the screen when using two monitors with ...

Input

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Oct 03, 2020

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Version/s: 2018.4, 2019.4.9f1, 2021.1

How to reproduce:1. Set one of your monitor's scale to the highest scale (170% or 200%) in Windows Display settings2. Open the user'... Read more

0
votes
Fixed

'Invalid WorldAABB' errors are thrown when using Particle System with 'C...

Visual Effects - Legacy

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Oct 02, 2020

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Version/s: 2018.4, 2019.4.10f1, 2021.1

How to reproduce:1. Open the user's attached project2. Open 'SampleScene'3. Enter the Play mode and observe the Console Expected res... Read more

0
votes
Fixed

When editing multiple Particle Systems at the same time, the properties ...

Visual Effects - Legacy

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Oct 02, 2020

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Version/s: 2020.1.1f1, 2020.2.0a18, 2020.2.0b4

Reproduction steps:1. Open user's attached project "ImportBug.zip"2. Open the "SampleScene"3. In the Hierarchy window select multipl... Read more

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