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NetworkConnection.Disconnect() does not remove connection from NetworkSe...
Steps to reproduce:1. open attached project2. build and run 3instances3. host with one and connect as client with others4. disconnec... Read more
FileNotFoundException on 2nd build
-e: when building a 2nd time into the same folder it fails with FileNotFoundException--no repro with 5.5.0b2 -repro:--create new pro... Read more
[DrawMeshInstancedAPI] Instanced objects blink when resizing Game view tab
DrawMeshInstancedAPI] Instanced objects blink when resizing Game view tab Steps to repro: 1. Open Unity;2. Open attached project and... Read more
Unity is registering inputs while loading and applies them on a first fr...
Reproduction steps:1) Open "case_828824_Repro.zip" project2) Build and run "asd" scene on any Android device3) Tap Unity's loading s... Read more
Enabling WebSockets in NetworkManager maxes out a CPU core
Steps to reproduce:1. open attached "WebSocketsPerformance.zip"2. open and enter play mode in scene "Main"3. start host4. open resou... Read more
[AW] Can't see rotation interpolation mode in read-only clip.
Changeset: c80299e8de9ccbacf538117b6195abada4354101Branch: 5.5/animation/dev Read more
AnimationWindow: Splitter control visualization missing
Changeset: de5d987b37e383325162fe4677adff17f018a3d4Branch: 5.5/animation/dev Read more
Occlusion culling on shadows that are within the camera sightline
After calculating the occlusion for the level, some shadows within the sightline the main camera are culled as the camera rotates. T... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open