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Freeze/crash on MemoryProfilerStats::UnregisterObject when DownloadHandl...
Reproduction steps:1. Open the attached project “ReproProject”2. Open the “SampleScene” Scene3. Enter the Play mode4. Wait a few min... Read more
[HDRP] APV metal warning on build ShouldCull
Repro: Build an APV project on mac Result: There will be a warning about potentially unused var ShouldCull Read more
Nested Prefab structure breaks when Redoing override operation
To reproduce: Download the "My Project(12).zip" project and open it in Unity; Open the "SampleScene" scene; Select the "Cube" Prefab... Read more
[HDRP] On building a project pow warning on metal
1) Build an empty hdrp project on mac. Result: pow warning in the console Maybe the SafePositivePow should be used in the shadergrap... Read more
Normals AlwaysCompute Option does not work
Reproduction Steps: 1)Set the Normals option to "AlwaysCompute" (int value 2) 2) Look at AlembicImporterEditor.cs:418 and check that... Read more
[Android] Visual Effects aren't rendered when building for Snapdragon 86...
How to reproduce:1. Open the attached “In-21781_VFXGraphTest.zip“ project2. Build and Run the “SampleScene“ Scene for Android3. Obse... Read more
Crash on Scripting::ScriptingWrapperFor(Object*) when opening project
Reproduction steps:1. Open the attached project ("IN-24039_Reproduction") Expected result: The Editor opens the project upActual res... Read more
Perforce VCS doesn't show Pending changes when moving an ignored folder ...
How to reproduce:1. Install the P4D Server2. Run the server on localhost:16663. Open P4V and create a new Workspace that includes th... Read more
Ray Trace Shader stops working when using multiple "RayTracingShader.Set...
How to reproduce:1. Open the attached project “RayTraceBug.zip“2. Open Scene “SampleScene“ (Assets/Scenes)3. Enter Play Mode Expecte... Read more
VFX particles with "Bounds Mode" option set to "Automatic" not showing u...
How to reproduce:1. Open the attached user project “Lite.zip“2. Enter Play Mode Expected result: Rain particles are visibleActual re... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Clear locked objects” button in the Info tab of the Physics Debugger window has no padding on the right side and has an extra space in between the words “locked” and “objects”
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets