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2
votes
By Design

Skinned Mesh Renderer Component fails to handle Object Transform correctly

Graphics - General

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Jun 05, 2019

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Version/s: 2018.3.0a3, 2019.1.0a1, 2019.2.0a1, 2019.2.0b4, 2019.3.0a1

How to reproduce:1. Open user-supplied project2. Select "Plane" GameObject3. Rotate GameObject4. Observe Game and Scene Windows Expe... Read more

1
votes
Fixed

[Playables] AnimationLayerMixerPlayable ignores Weight when inputCount i...

Animation

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Jun 02, 2019

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Version/s: 2018.3.0a6, 2019.1.0a1, 2019.1.2f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the "SampleScene" Scene in the attached "New Unity Project (1).zip" Project2. Enter Play Mode3. Observe the... Read more

0
votes
Fixed

Unity crashes on Editor::TaskManager::Register when activating license w...

License

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Oct 23, 2019

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Version/s: 2019.2.0a10, 2019.2.9f1, 2019.3, 2020.1

How to reproduce:1. Delete the license file2. Run Unity with CLI using: Unity.exe -quit -batchmode -serial "SB-XXXX-XXXX-XXXX-XXXX-X... Read more

2
votes
Fixed

[Linux] [Android] IL2CPP build fails with Access denied error, insuffici...

Linux

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Sep 12, 2019

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Version/s: 2019.2, 2019.3.0b3, 2020.1

How to reproduce:1. Create or open any project with a Unity version that was downloaded through the Hub (along with the Android SDK ... Read more

0
votes
Fixed

"GLSL: Shader cannot be patched for instancing." is thrown when selectin...

Terrain

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Aug 13, 2019

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Version/s: 2019.1.0a9, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1

How to reproduce:1. Make sure project's Library is deleted2. Open attached project "TestTerrain.zip" and scene "SampleScene"3. Make ... Read more

0
votes
Fixed

Hinge joint motor applies torque as impulse instead of as force when use...

Physics

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Jun 24, 2019

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Version/s: 2018.3.0a5, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a5

How to reproduce:1. Open the attached project ("case_1165338-HingeJointForceModeBug.zip")2. Open the repro scene ("SampleScene")3. E... Read more

0
votes
Fixed

EventType.MouseDrag is triggered when cancelling a Context Menu by Right...

IMGUI

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Jan 08, 2020

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Version/s: 2018.3.0a9, 2018.4, 2019.2, 2019.3, 2019.3.0f3, 2020.1

How to reproduce:1. Open the attached project2. Open the "DRAG DROP BUG" Window (Window->DRAG DROP BUG)3. Right-Click anywhere in... Read more

0
votes
Won't Fix

[Windows] Editor does not fit layout after clicking Cancel in Scene's Ha...

Windows

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Jun 06, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a5

How to reproduce:1. Create new channel2. Try to resize Editor window, notice that layout is fitted to the size of window3. Add objec... Read more

0
votes
Won't Fix

Gameobjects added to a Scene via script from an xml file do not make the...

Scene Management

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May 18, 2019

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Version/s: 2017.4, 2018.4, 2019.1, 2019.1.2f1, 2019.2, 2019.3

To reproduce:1. Open the QA's attached project2. Open the Sample Scene3. Select any game object in the hierarchy4. Navigate Superzai... Read more

0
votes
By Design

Two Cameras with identical Viewport Rects create Six Draw Calls instead ...

Camera

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Jun 05, 2019

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Version/s: 2017.4.0f1, 2017.4.29f1, 2018.3.0a1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

To reproduce: 1. Download attached “case_675421-ViewportIssueExample.zip" project and open in Unity2. Open "TestScene" scene3. Enter... Read more

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