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Skinned Mesh Renderer Component fails to handle Object Transform correctly
How to reproduce: 1. Open user-supplied project 2. Select "Plane" GameObject 3. Rotate GameObject 4. Observe Game and Scene Windows ... Read more
[Playables] AnimationLayerMixerPlayable ignores Weight when inputCount i...
How to reproduce: 1. Open the "SampleScene" Scene in the attached "New Unity Project (1).zip" Project 2. Enter Play Mode 3. Observe ... Read more
[Physics 2D] GameObject having attached Relative Joint moves away from t...
Relative joint breaks and is not behaving in the intended way, on running the scene GameObject having attached Relative Joint moves... Read more
Crash on WindowsVideoMedia::GetNextVideoFrameGeneric when importing 3D ....
How to reproduce: 1. Create a new Unity project 2. Drop the "HET_0001.mp4" file into the Assets folder through the File Explorer 3. ... Read more
Editor spits Internal Errors when loading Scene asset with AssetDatabase...
How to reproduce: 1. Open the attached "BugReports1.zip" Project 2. Click on Example > ReadObjectsBug 3. Drag the "SampleScene.unity... Read more
[Trail Renderer] Trail's Width curve key properties do not mark as selec...
How to reproduce: 1. Create a new project 2. Add 'Trail Renderer' component to any Game Object 3. Go to 'Width' property 4. Right-cl... Read more
Audio is playing in Standalone Build even when Audio Listener is not pre...
How to reproduce: 1. Open the attached project("AudioSourceTest") 2. Build and Run Expected result: Audio Clip is not playing Actua... Read more
[Windows] Editor does not fit layout after clicking Cancel in Scene's Ha...
How to reproduce: 1. Create new channel 2. Try to resize Editor window, notice that layout is fitted to the size of window 3. Add ob... Read more
Gameobjects added to a Scene via script from an xml file do not make the...
To reproduce: 1. Open the QA's attached project 2. Open the Sample Scene 3. Select any game object in the hierarchy 4. Navigate Supe... Read more
Two Cameras with identical Viewport Rects create Six Draw Calls instead ...
To reproduce: 1. Download attached “case_675421-ViewportIssueExample.zip" project and open in Unity 2. Open "TestScene" scene 3. En... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when debugging a for loop
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1