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ObjectDisposedException is thrown when elements are removed from a seria...
How to reproduce: 1. Open the attached “serializedlist_issue“ project 2. Open the SampleScene 3. Select the “Example” GameObject ... Read more
[TextMeshPro] Atlas texture is not readable when creating a new font asset
Reproduction steps: 1. Open the attached “Bug report.zip” project 2. In the Project files right click on the Merriweather font and... Read more
UI Builder data binding window shows incorrect data source paths when ty...
How to reproduce: 1. Open the attached “uibuilder_databinding_issue” project 2. Open the UI Builder window (Window > UI Toolkit > ... Read more
Importer Consistency outputs warnings after missing script fields appear...
Steps to reproduce: 1. Open the attached project "Project.zip" (needs iOS and Android modules support installed) 2. Open the “Boo... Read more
UI Toolkit scaling is off in the first display when focusing on a second...
Reproduction steps: 1. Open the attached “UI two display test.zip“ project 2. Open a second Game View window (Window > General >... Read more
Values lost during UXML serialization in UI Builder when changing assets
Reproduction steps: 1. Open the attached “ReproProject“ project 2. Open “Assets/Document.uxml“ 3. In the Hierarchy window select ... Read more
Contextual menus and tooltips appear at different position from the pres...
Reproduction steps: 1. Have three displays connected and set as shown in the “Displays” image 2. Open the attached project “TestPr... Read more
Errors "glClientWaitSync: Expected application to have kicked everything...
How to reproduce: 1. Open the "IN_62597" project 2. In the Build Settings "Run Device" dropdown, select the desired device 3. Pre... Read more
FSBTool ERROR: When opening a project containing audio files(.mp3), some...
{*}How to reproduce{*}: 1. [Download this test project of Shinai|https://drive.google.com/drive/folders/13ZVDah35TiHB4XR2-BXo8meK... Read more
The Player crashes on "Unexpected mark stack overflow" without a Stacktr...
Reproduction steps: 1. Open the user’s attached “GCBug” project 2. Build and run the Player (File > Build And Run) 3. Observe the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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