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P4 integration continues to work when P4 user is logged out
Reproduction steps:1. Setup a Perforce server2. Open the attached "P4Test.zip"3. Go to "Edit" > "Project Settings..." > "Versi... Read more
Universal Render Pipeline template errors when opened due to using depre...
Reproduction steps:1. Create and open a "Universal Render Pipeline" template project Expected result: No errors in the ConsoleActual... Read more
[WebGL][Input System] Vertical axis input is inverted when using a game...
Reproduction steps:1. Open the user's attached "hqf-maze.zip" project2. Load the "SampleScene"3. Enter the Play Mode4. Move the Sphe... Read more
All descendants on the Prefab Variant get destroyed after adding the 'Re...
How to reproduce:1. Open the attached '1340595.zip' project2. Open the 'Test Variant' in the Prefab mode3. Observe the Hierarchy4. O... Read more
Editor crashes on "MenuController::ExecuteMenuItem" when resetting a scr...
Reproduction steps:1. Open the attached project "repro.zip"2. Open Scenes/SampleScene scene3. Select MainCamera in the Hierarchy win... Read more
[iOS] Crash when launching Build with "Autoconnect Profiler" enabled wit...
Reproduction steps:1. Open the attached project "Case_1383511.zip"2. Set "Run in Xcode as" to "Debug" and enable "Autoconnect Profil... Read more
[UI Builder] "Font not found for path: Fonts/Inter/Inter-Regular SDF" wa...
How to reproduce:1. Open the attached project "fontBug"2. Open the UI Document "MainMenu" (Assets/UI/MainMenu.uxml)3. Inspect the Co... Read more
Procedural Shader is not displaying correctly when using SV_POSITION
How to reproduce:1. Open the attached project (ShaderTest.zip)2. Open scene Scenes/SampleScene3. Observe the GameObject "Shader Plan... Read more
Tutorial window Start/Next/Back/Done buttons are unresponsive when in Fu...
Reproduction steps:1. Create and open an FPS Microgame template project (or import any Microgame by Unity Technologies from the Asse... Read more
TextureSheetAnimation loops through all frames when Cycles is set to 2 o...
How to reproduce:1. Create a new project2. Import "BulletShell.unitypackage" package3. Drag "BulletShell" (Assets/Particles/Bullet) ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved