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0
votes
Postponed

[PLM] Decals do not affect baked global illumination

Progressive Lightmapper

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Apr 13, 2012

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Version/s: 3.5.1f2

A decal should bounce light, but not occlude light hitting the geometry behind it.It could be projected on the geometry behind it, b... Read more

0
votes
Fixed

"Disable cookie support" needs to be moved and renamed

Progressive Lightmapper

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Mar 22, 2020

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Version/s: 2020.1

The UI for cookie support needs to be redone. We should never name a toggle "disable". It would be good to move it. The article abou... Read more

2
votes
Won't Fix

Text flickers when it's copied to a Texture2D and assigned to a Sprite R...

Text

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Feb 27, 2020

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Version/s: 2019.2.5f1, 2019.3, 2020.2

How to reproduce:1. Open the user-supplied project2. Enter Play Mode in the "SampleScene" Scene3. In the Hierarchy window, select th... Read more

0
votes
Fixed

Exception thrown on deleting folder from Favorites in Project Browser

Project Browser

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Mar 23, 2020

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Version/s: 2020.2.0a4

If you add folder to Favorites in Project Browser in one project, then open another project that doesn't have such folder and try to... Read more

5
votes
Fixed

SkinnedMeshRenderer not being rendered in Build

Graphics - General

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Mar 21, 2020

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Version/s: 2018.2.0a1, 2018.4, 2019.3, 2019.3.5f1, 2020.1, 2020.2

Reproduction steps:1. Import the attached package "b123.unitypackage"2. In the Project window drag and drop the "GameObject.Prefab" ... Read more

0
votes
Fixed

Crash on InstantiatePrefabDrag when dragging a specific Prefab to a Scene

Scene Management

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Mar 20, 2020

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Version/s: 2018.4, 2019.3, 2019.3.6f1, 2020.1, 2020.2

Reproduction steps:1. Open user's attached project "Map2DStrategy-Test"2. In the Project window, select the prefab from the Prefabs ... Read more

0
votes
Fixed

Specific machines have extremely slow asset Import time

Asset - Importers

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Mar 20, 2020

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Version/s: 2017.4, 2018.4, 2019.3, 2019.3.4f1, 2020.1, 2020.2

How to reproduce:1. Open attached project "AssetImport.zip"2. In Project window, right-click on "SM_PROP_GEN_ElectricPole01" -> "... Read more

1
votes
Fixed

Crash on mecanim::CreateValueArray when setting Animator's Controller to...

Animation

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Mar 20, 2020

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Version/s: 2019.3.0b1, 2019.3.6f1, 2020.1.0a1, 2020.2.0a1

Reproduction steps:1. Open the user's "David's Adventure in 2D.zip" project2. Load the "HelloWorld" scene3. Select the "End" GameObj... Read more

0
votes
Fixed

[Quick Search] "Reset Priorities" functionality is broken under the "Qui...

Package: Quick Search

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Mar 23, 2020

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Version/s: 2020.1.0b3, 2020.2.0a4

"Reset Priorities" functionality is not working for "Quick Search" under the "Provider Settings" in the "Preferences" window. Steps ... Read more

0
votes
Fixed

[UI] Inconsistent Editor crashes in Play Mode when switching between Gam...

Scene/Game View

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Mar 23, 2020

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Version/s: 2020.2.0a2, 2020.2.0a4

Reproduction steps:1. Open attached project "switchcrash.zip" and scene "SampleScene"2. Enter Play Mode3. Switch to Scene View tab4.... Read more

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