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[Scene/Game View] Changing the Light type doesn't update it's respective...
On changing the Light type, its respective gizmo doesn't update until the gameobject loses focus or the component is collapsed in In... Read more
Sprites are not displayed in a Tilemap when Sprite Atlas is stored in As...
Steps to reproduce:1. Run user-supplied project Expected: the sprites are all the sameActual: the sprites differ, the sprites on the... Read more
NullReferenceException is thrown and Animator State Machine disappears w...
Steps to reproduce:1. Open the attached project (case_1228989.zip)2. Select the "Test" GameObject3. Open the Animator window (Window... Read more
UI Components (Slider, Scrollbar, Toggle) Event 'OnValueChanged' isn't g...
How to reproduce:1. Open the attached project (SliderOnValueChangedBug.zip)2. Open the OnValueChangedBug Scene3. Make sure that Relo... Read more
[OOPP] The Editor's Menu Bar is flickering when the Standalone Profiler ...
How to reproduce:1. Create a new project2. Open the Standalone Profiler window by selecting Window->Analysis->Profiler (Standa... Read more
[Animator] Custom names in Animator Parameters get reset to default when...
To reproduce:1. Open user's attached project ("Space Adventure.zip") either using the EnvIronman VM (more information in Edit) or lo... Read more
[WebGL] [SVG] "Runtime error: float unrepresentable in integer range" is...
Reproduction steps:1. Open the user's attached project ("VectorGraphicsBugReport.zip")2. Open the repro scene ("SampleScene")3. Ente... Read more
Profiler marker is named as "Test[...]" and not "Check[...]
How to reproduce:1. Open the attached "ProfilerBug.zip" project2. Open the "SampleScene" Scene3. Enter Playmode -> Pause the Play... Read more
Add Component button text is white in Inspector Window when the Editor's...
Reproduction steps:1. Create a new project2. Ensure that the Editor's theme is set to Personal (Edit -> Preferences -> General... Read more
[PLM] Incorrect handling of transmission when using colors
The current code does not support correct transmission with baked GI or ignores transmission through colored objects, such as staine... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions