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The UI Builders "Edit Binding" window visually corrupts when reimporting...
How to reproduce: # Open the “My project(13).zip“ project # Open the “SampleScene“ # Open the “MyDocument” uxml file in the Pro... Read more
Keywords for SH and SoftShadows are incorrectly set up in ShaderGraph
Keywords for Evaluate SH and SoftShadows are incorrectly set up in ShaderGraph. Instead of being: {code:java} #pragma multi_co... Read more
Graphics Tier Settings Editor has no vertical scrollbar even though Sett...
How to reproduce: 1. Open any project 2. Navigate to Edit > Project Settings > Tier Settings > Open Editor 3. Observe the Tier Se... Read more
Shader Warning in 'TraceVirtualOffset' is being thrown after creating a ...
How to reproduce: 1. Create a new 2D (URP) Project 2. Observe the Console Expected result: No Errors or Warnings are being thro... Read more
Editor Window buttons stop working when Windows are in fullscreen
How to reproduce: 1. Open any project 2. Double-click on a Windows label e.g "Game", "Project" 3. Try and operate that Windows Me... Read more
Clicking Scene List in the Build Profiles Window does not Highlight it
How to reproduce: 1. Create a new Project 2. Open Build Profiles Window (File -> Build Profiles) 3. Click Scene List 4. Observe ... Read more
Clicking on Windows/Linux Module in the Build Profiles Window throws errors
How to reproduce: 1. Download the Windows/Linux module from the hub (Click the Cog Icon in the Installs section of the Unity Hub ->... Read more
Crash on mdb_cursor_put when opening a specific project
Reproduction steps: 1. Open the attached project “Office boy.zip” 2. Observe the crash Reproducible with: 2022.2.0a15, 2022.3.1... Read more
"SystemInfo.hdrDisplaySupportFlags" returns "Supported" when connected t...
How to reproduce: 1. Open the attached project "HDRP Multi-Camera UI HDR Tests v1-1.zip" 2. Enter Play Mode Expected results: "... Read more
Game view toolbar buttons can't be toggled when playing maximized
Game view toolbar buttons can't be toggled when playing maximized. They can be toggled when mode is focused or unfocused. Reprodu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Profiler - Taking you to the wrong section when using 'show'
- Draw Renderers custom pass doesn't work with SSGI
- WebCamTexture does not set the requested resolution when used in WebGL
- Editor default Stylesheet/Matching Selector buttons in Debugger don't do anything
- Graphics.DrawMeshNow stops rendering Render Texture after a few frames when viewed in the Player