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A delegate wrapping another delegate invokes base method when the target...
Reproduction steps:1. Open project "Delegat.zip"2. Open Scene "SampleScene"3. Press Play Expected result: "Derived method called" is... Read more
[UI Toolkit] Tooltips of "Panel Settings" Asset always appear at the cen...
On mouse hovering on "Panel Settings", tooltips always appear on the center of the Inspector window, Refer to the attached video Ste... Read more
SceneManager.sceneCount includes the unloaded Scene when it is called in...
Reproduction steps:1. Open the attached "case_1312900.zip" project and Scenes/SampleScene scene2. Add Scenes/Scene2 scene to the Hie... Read more
Unapplied import settings popup is not thrown when entering Play mode an...
Reproduction steps:1. Open attached project "RiggingTesting - Copy.zip"2. Select "lowpolyCowboy" in Project window3. Change "Scale F... Read more
Player crashes when DXR and Graphics Jobs are enabled
Reproduction steps:1. Open the user's project2. Make sure Graphics Jobs is enabled in Player Settings3. Build and Run Expected resul... Read more
"Profiler Modules" dropdown list doesn't close when clicking on the drop...
How to reproduce:1. Create a new project2. Press Ctrl+7 to open the "Profiler" window3. In the top left of the window click to open ... Read more
[PLM] OpenRL 501 error is thrown/editor crashes when baking 4K lightmaps...
How to reproduce:1. Open the user's attached project2. Open the "SCENE" Scene3. Go to Window -> Rendering -> Lighting4. Press ... Read more
AssetDatabase is overwriting GUIDs
Reproduction steps:1. Open the user's attached project2. In the Project window, select Bundles/RandomBundle/C/MenuItem asset3. Selec... Read more
[Animation] GameObject stops rotating when Animator component is disable...
Steps to reproduce:1. Download and open the project “AnimatorBug.zip”2. Open SampleScene3. Enter Play mode4. Select “Drop_Ship_Bur_M... Read more
"InvalidProgramException: Invalid IL code in SpawnerSystem" error when e...
Reproduction steps:1. Open the user's attached project and Scenes/Shooting scenario/Shooting scene2. Enter the Play mode3. Observe t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument