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Enum, Long, Double, Decimal, byte, or char values are not available when...
How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/SampleScene 3. In the Hierarchy window, select "GameObjec... Read more
Asset Group Template can not be added to AddressableAssetSettings.asset
How to reproduce: 1. Open the attached “1388175.zip” project 2. In the Project window select “AddressableAssetSettings.asset” 3. In ... Read more
[Linux] ArgumentException produced when expanding material hierarchy dro...
Steps to reproduce: 1. Create a new project 2. Create a "Cube" GO in the current scene 3. Select "Cube" GO in Hierarchy window 4. Fi... Read more
Alpha Material on Sprite Component is a lot brighter on different iOS de...
How to reproduce: 1. Open project "urp-10_7-shader-issue 2.zip" 2. Go to the Build setting and add the "SampleScene" to the Scene in... Read more
[Android] Build fails when UPM package dependency contains custom .andro...
How to reproduce: 1. Open the user's attached "MinimalAndroidBuildTestProject.zip" project 2. Switch to Android Platform (File->Buil... Read more
[URP][Mobile][GLES] Player view rendering is duplicated in a grid on Mob...
Reproduction steps: 1. Open attached project and scene "New_Lobby" 2. In Build Settings window, Build and Run for Android 3. In Edit... Read more
[WebPlatform][Android] App crashes on launch on some devices with "TypeE...
How to reproduce: 1. Open the attached project 2. Select WebGL platform 3. Build the project 4. Navigate to the build folder through... Read more
Duplicating/copy-pasting last keyword in the blackboard throws ArgumentO...
Steps to reproduce: 1. Create a new URP project or open an existing one 2. Right-click in Project View 3. Select Create -> Shader Gr... Read more
Spike in CPU Usage on Application.Message.Mousemove when clicking the ri...
Reproduction steps: 1. Create a new empty project 2. Go to the 'Window -> Analysis -> Profiler' and switch to the Edit Mode 3. Press... Read more
Crash on assertion "condition is_ok (error) not met" when entering the p...
Reproduction steps: 1. Create a new project 2. Import attached Test.cs Script to the project 3. Attach a Script to an Object that is... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1
- Root motion is not reapplied when transitioning from an animation without root motion to an animation with root motion