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0
votes
Fixed

Substance Designer material support warnings are thrown on project load ...

Asset - Importers

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Feb 19, 2020

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Version/s: 2019.3.0a1, 2019.3.1f1, 2020.1, 2020.2

How to reproduce:1. Open project from "SubstanceTest.zip"2. Inspect Console window Expected result: No warnings in ConsoleActual res... Read more

0
votes
Fixed

Build performance regression when using IL2CPP with Burst, Entites, Unit...

Build Pipeline

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Feb 14, 2020

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Version/s: 2020.1.0a22, 2020.1.0a23

Reproduction steps:1. Open the attached "1219572.zip" project2. Build the project Expected result: The build duration varies from 2-... Read more

0
votes
By Design

Loading a mesh that is used only for collision allocates Metal memory

Metal

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Jan 29, 2020

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Version/s: 2017.4, 2019.2.8f1, 2020.1

How to reproduce:1. Open the user-supplied "TestProject.zip" Unity project2. Build for iOS, open the build on Xcode and deploy on an... Read more

0
votes
Fixed
1
votes
Fixed

Cloth External Acceleration is applied in local space instead of world s...

Cloth

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Feb 21, 2020

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Version/s: 2019.2.0a8, 2019.3, 2019.3.2f1, 2020.1, 2020.2

How to reproduce:1. Open the attached 'project-1221805.zip' project2. Enter Play mode3. Observe the movement of both plane's Expecte... Read more

0
votes
Fixed

[2D] "Invalid targetHash" and "Assertion failed" error messages when de...

Asset - Database

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Oct 25, 2019

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Version/s: 2020.1.0a3

"Invalid targetHash" and "Assertion failed" error messages when deleting packed atlases Error messages occur when atlases are packed... Read more

0
votes
Duplicate

[2019.3] Meshes loaded from AssetBundle requires Read Enabled if used as...

Asset Bundles

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Feb 26, 2020

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Version/s: 2019.2, 2019.3, 2019.3.2f1

How to reproduce:1. Open the attached project2. Add the "BundleBuild.cs" script to the project3. Assets > Build AssetBundles4. Op... Read more

0
votes
Fixed

[Bug Reporter] Unable to send report due to project compression failure

Bugreporter

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Aug 08, 2019

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Version/s: 2017.4, 2018.4, 2019.2.1f1, 2019.3, 2020.1

How to reproduce:1. Open attached project (PC refused to compress in .zip format)2. Try to send a bug report with attached project--... Read more

0
votes
Fixed

Crash in PVRTransmissionTextureData::PVRTransmissionTextureData when exi...

Progressive Lightmapper

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Feb 19, 2020

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Version/s: 2019.3.0a12, 2019.3.0f3, 2020.1, 2020.2

How to reproduce:1. Open tester-attached project (case_1221209-Game_development_Repro.zip)2. Open the 'Parkour' Scene3. Enter Play M... Read more

0
votes
Fixed

Bugreporter does not print out failing filename then project packing fails

Bugreporter

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Feb 28, 2020

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Version/s: 2017.4, 2018.4, 2019.3, 2020.1, 2020.1.0a19

How to reproduce:1. Open a Bug reporter2. Attach a project that would fail to be packed3. Click 'Send' Expected: Bug reporter prints... Read more

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