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[Profiler] Any dropdown list in Profiler Window doesn't expand the secon...
Any dropdown list in Profiler Window like "Profiler Modules", "Target Selection", "Call Stacks" etc. doesn't expand the second time ... Read more
Editor is stuck compiling or crashes when importing prefab referencing s...
How to reproduce:1. Open project from "case_1217707-NoLibrary.zip"2. If prompted to use Asset Database v2, click Yes3. Start Play mo... Read more
[macOS] "DllNotFoundException: libMonoPosixHelper.dylib" error is thrown...
How to reproduce:1. Open the attached project2. Go to the Build Settings (File->Build Settings)3. Enable the Development Build op... Read more
[Android] Assets from AssetBundles are not loaded when AssetBundle is lo...
Steps to reproduce:1. Open users attached project in the email "AssetScriptableImporter.zip"2. Delete the Assets/StreamingAssets/Con... Read more
[XR][Oculus Quest][URP] Significant Semaphore.WaitForSignal pauses on th...
Repro steps:1. Open uploaded project2. Build and Run on Questtea3. Connect Profiler Actual: Periodical spiking in Semaphore.WaitForS... Read more
HttpClient ignores Windows Proxy
How to reproduce:1. Open the attached (New Unity Project.zip) project2. Open Fiddler Web Debugger (download from here: https://www.t... Read more
[WebGL] WaitForSeconds takes longer than expected when Application.targe...
Reproduction steps:1. Open the attached project ("case_1223100-WaitForSecondsWebGL.zip")2. Open the repro scene ("SampleScene")3. Sw... Read more
Memory usage 20GB when importing Common USS stylesheets
To reproduce: 1. Get project from case 1203433 (or from here https://drive.google.com/open?id=19GtoEEs8xfjndbX2MjxJl0ThcYrO87DE)2. I... Read more
Crash on ConstantBuffersD3D11Base::SetBuiltinCBConstant when entering Pl...
Reproduction steps:1. Open user's attached project "BeatTheRhythm" and scene "BeatTheRhythm_BugRepro"2. Enter Play Mode and then exi... Read more
Screen Space Camera World Space Canvases do not show drawcalls when usin...
Reproduction steps:1. Download and open the user-submitted project2. Build and run the project3. Open the Frame Debugger in the edit... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions