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Adjusting Shadow Strength on a realtime light causes lightmapped objects...
Steps to reproduce: 1. Open the attached project.2. Go to 'Build settings' and set it to iOS platform.3. In the 'Hierarchy' window, ... Read more
Crash at Object::IsDerivedFromClassID when importing specific animation ...
How to reproduce:1. Open the attached project2. It will crash3. If project doesn't crash, reimport AquireBox_entry animation Read more
Layer name does not change when renaming it from Inspector tab
Steps to reproduce:1.Open attached project.2.Select Cube.3.Open Animator tab.4.Rename layer in the Inspector tab- Layer name does no... Read more
RenderTexture Fails to Update when Camera has an Image Effect Enabled
How to reproduce: 1. Open the attached project and "test" scene in it.2. Press play in the Editor and observe there is no circle in ... Read more
Imported assets failed to run script updater. System.NullReferenceException
Steps to reproduce:1. Open "case_818952-New_Unity_Project"2. Open "Survival" scene.3. Observe console. (Failed to run script updater... Read more
[Linux] Linux x86 + x86_64 Universal builds do not include all libraries
Steps to reproduce:1) Open the attached project.2) Build as Linux x86+x86_64 Universal.3) Open the build Data folder and go to /Plug... Read more
Shader properties window missing certain features, adding 'Space' to une...
Reproduction steps:1. Open the attached project2. Select 'Sphere' in the Hierachy3. Check the Renderer properties in the Inspector N... Read more
Unloading a scene which is currently loading does not unload
Steps to reproduce:1.Open attached project "SceneManagementBug.zip";2.Press play.3.Press any key.-subScene won't unload. Problem: Th... Read more
[metal/compute/hlslcc] Significant CPU and GPU frametime regression with...
There are significant performance regression on metal/compute/hlslcc when compared to trunk or 5.4/release: With modified 'Viking Vi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved