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0
votes
Fixed

[Inspector] Integer fields are displayed instead of values for serialize...

Inspector Functionality

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Mar 09, 2017

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Version/s: 5.5.1p4

Serialized enums, that derive from abstract classes are shown as integers in the Inspector. Steps to reproduce:1) Open the latest at... Read more

0
votes
By Design

[OpenGL][Windows x86] OpenGL Builds crash on Windows 7 32-bit with Intel...

OpenGL

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Jul 27, 2017

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Version/s: 5.5.4f1

Empty Windows x86 Builds with Auto Graphics API for Windows set to OpenGLES2 or OpenGLES3 crashes on Windows 7 32-bit computers with... Read more

0
votes
Not Reproducible

[Android]Screen resolution values are swapped when an application is res...

Mobile

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Jul 12, 2017

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Version/s: 5.5.1p4

Reproduction steps:1. Open the attached project;2. Build the scene "Main" on a device;3. Minimize and maximize an app;4. Observe the... Read more

0
votes
Duplicate

MSAA Realtime Shadows produce lighting with shadows partially missing or...

Shadows/Lights

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Dec 24, 2016

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Version/s: 5.5.0f3

Steps to reproduce:1. Create a new project2. Import "The Lab Renderer" asset3. Open scene "directional"4. Enter Play mode Reproduced... Read more

0
votes
Won't Fix

Crash in GameObjectHierarchyProperty::Parent when undoing changes

Scene Management

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Mar 12, 2017

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Version/s: 5.5.1f1

To reproduce:1. Open attached project (in 5.4 and older versions use testProject.unitypackage);2. Open "Scene1" scene (in 5.4 and ol... Read more

3
votes
By Design

Generated DLL is not loaded with Unity 5.5 and newer

Scripting

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Mar 09, 2017

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Version/s: 5.5.2f1

Framework target is set to Mono/.NET 3.5, however in Unity 5.5 while loading this dll, the following error appears: "Plugin targets ... Read more

0
votes
Fixed

Inconsistent state of Shader (Material) when upgrading a project version

Graphics - General

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Mar 13, 2017

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Version/s: 5.5.2p2

Reproduction steps:1. Open the attached project.2. Select or reimport the "material_1" in the project view. Actual behavior:Material... Read more

0
votes
Fixed

[iOS] UnityWebRequest starts timing out with FuseSDK when app is returni...

iOS

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Mar 13, 2017

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Version/s: 5.5.2f1

When FuseSDK is used in the project, after going to background a few times, UnityWebRequest begins timing out. Steps to reproduce:1)... Read more

0
votes
Fixed

Editor log is missing detailed information about % break down for each a...

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Mar 13, 2017

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Version/s: 5.5.2p1

Reproduction steps:1. Open the attached project.2. Select Assets > Build Asset Bundles > iOS in the menu bar.3. Wait until bun... Read more

3
votes
Fixed

mono callstack overflow when callling Resources.UnloadUnusedAssets and c...

Mono

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Jul 27, 2017

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Version/s: 5.5.1p4

Crash with mono callstack overflow when calling Resources.UnloadUnusedAssets from a project with c# scripts that contain large, nest... Read more

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