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Hinge joints don't stabilize when its Connected Body was moved
Reproduction steps:1. Open attached project "Repro"2. Open "SampleScene" Scene in the Scenes folder3. Enter Play Mode Expected resul... Read more
Editor sometimes crashes when entering Play Mode
How to reproduce:1. Open the user's attached project2. Open "SlotGame" Scene3. Enter and Exit Play Mode4. Repeat step 3 until the Ed... Read more
[iOS] Crash in GC_mark_from when using MonoPInvokeCallbackAttribute
Reproduction steps:1. Download and open the attached "pinvoker.zip" project2. Build and deploy the project to iOS3. Observe the cras... Read more
Shader.CompileGPUProgram takes more time to execute every time URP setti...
Reproduction steps:1. Open the user's attached "AssetDatabaseRefreshBug.zip" project2. Open the Profiler window and switch to Editor... Read more
Multi-selected objects' child objects don't get selected in the Hierarch...
How to reproduce:1. Open the user's attached project2. Open the 'SampleScene'3. In the Hierarchy select 'TopParent1'4. Hold Shift on... Read more
[GPU PLM][macOS][M1] Artifacts after baking GI with both A-Trous and Gau...
Prerequisites:You'll need a Mac M1 Apple Silicon machine and Arm64-based Editor installed. Steps to repro:1. Download the attached p... Read more
Editor directs to non-existent page when pressing "Learn more..." for As...
Reproduction steps (1st method):1. Go to Edit (or Unity) > Preferences > Asset Pipeline2. Click on all "Learn more..." next to... Read more
HideFlags is not working when compilation is finished
How to reproduce:1. Open the attached "1416421.zip" project2. Open the SampleScene Scene found in the "Assets/Scenes" folder3. Expan... Read more
Editor crashes when selecting objects in the Scene View
Reproduction steps:1. Open the attached project "PSCrash.zip"2. Open the "SampleScene" Scene3. Select the "transform" Game Object in... Read more
UWP Build & Run picks the wrong instance of Visual Studio to build when ...
How to reproduce:1. Install Visual Studio 2022 with all the required components for UWP;2. Install Visual Studio 2022 Preview withou... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code