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4
votes
By Design

Hinge joints don't stabilize when its Connected Body was moved

Physics

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Dec 12, 2021

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Version/s: 2019.4, 2020.3.5f1, 2020.3.10f1, 2021.2, 2022.1, 2022.2

Reproduction steps:1. Open attached project "Repro"2. Open "SampleScene" Scene in the Scenes folder3. Enter Play Mode Expected resul... Read more

0
votes
Duplicate

Editor sometimes crashes when entering Play Mode

Scripting

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Nov 12, 2021

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Version/s: 2019.4, 2020.3, 2020.3.22f1, 2021.2

How to reproduce:1. Open the user's attached project2. Open "SlotGame" Scene3. Enter and Exit Play Mode4. Repeat step 3 until the Ed... Read more

2
votes
Fixed

[iOS] Crash in GC_mark_from when using MonoPInvokeCallbackAttribute

IL2CPP

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Aug 17, 2021

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Version/s: 2019.4, 2019.4.28f1, 2020.3, 2021.1, 2021.2, 2022.1

Reproduction steps:1. Download and open the attached "pinvoker.zip" project2. Build and deploy the project to iOS3. Observe the cras... Read more

0
votes
Duplicate

Shader.CompileGPUProgram takes more time to execute every time URP setti...

Shader System

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May 13, 2021

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Version/s: 2020.3, 2020.3.3f1, 2021.1, 2021.2

Reproduction steps:1. Open the user's attached "AssetDatabaseRefreshBug.zip" project2. Open the Profiler window and switch to Editor... Read more

0
votes
Fixed

Multi-selected objects' child objects don't get selected in the Hierarch...

Scene Hierarchy

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Jun 05, 2021

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Version/s: 2020.2.0a21, 2020.3, 2020.3.8f1, 2021.1, 2021.2

How to reproduce:1. Open the user's attached project2. Open the 'SampleScene'3. In the Hierarchy select 'TopParent1'4. Hold Shift on... Read more

0
votes
Won't Fix

[GPU PLM][macOS][M1] Artifacts after baking GI with both A-Trous and Gau...

Progressive Lightmapper

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Jun 07, 2021

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Version/s: 2021.2.0a20

Prerequisites:You'll need a Mac M1 Apple Silicon machine and Arm64-based Editor installed. Steps to repro:1. Download the attached p... Read more

0
votes
Duplicate

Editor directs to non-existent page when pressing "Learn more..." for As...

Settings Window

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Jan 19, 2022

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Version/s: 2021.2, 2021.2.8f1, 2022.1, 2022.2

Reproduction steps (1st method):1. Go to Edit (or Unity) > Preferences > Asset Pipeline2. Click on all "Learn more..." next to... Read more

0
votes
Fixed

HideFlags is not working when compilation is finished

2D

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Apr 01, 2022

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Version/s: 2019.4, 2020.3, 2021.2.15f1, 2021.3, 2022.1, 2022.2

How to reproduce:1. Open the attached "1416421.zip" project2. Open the SampleScene Scene found in the "Assets/Scenes" folder3. Expan... Read more

0
votes
Duplicate

Editor crashes when selecting objects in the Scene View

Graphics - LowLevel

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Aug 27, 2021

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Version/s: 2021.2.0a21, 2021.2.0b9, 2022.1

Reproduction steps:1. Open the attached project "PSCrash.zip"2. Open the "SampleScene" Scene3. Select the "transform" Game Object in... Read more

0
votes
Active

UWP Build & Run picks the wrong instance of Visual Studio to build when ...

Universal Windows Platform

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Apr 01, 2022

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Version/s: 2019.4, 2020.3, 2021.2.17f1, 2021.3, 2022.1, 2022.2

How to reproduce:1. Install Visual Studio 2022 with all the required components for UWP;2. Install Visual Studio 2022 Preview withou... Read more

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