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1
votes
By Design

Packages keeps getting recompiled when editor is recompiling code from t...

Scripting

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Sep 13, 2021

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Version/s: 2020.3, 2020.3.18f1, 2021.2, 2022.1

Reproduction steps: 1. Open user-submitted project "Recompilation Test" 2. Create a new C# Script in the Assets folder 3. Inspect th... Read more

0
votes
Fixed

[Android] Display.systemWidth/Height value isn't updated when the phone ...

Mobile

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Jun 24, 2021

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Version/s: 2019.4, 2020.3, 2020.3.11f1, 2021.1, 2021.2, 2022.1

Reproduction steps: 1. Open the attached user's project "SystemResFoldable.zip" 2. Build the project on the device unfolded, notice ... Read more

2
votes
Fixed

[Mono Upgrade] Crash when entering the PlayMode

Mono

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Jun 05, 2021

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Version/s: 2021.2.0a18, 2021.2.0a19

How to reproduce: 1. Open the attached "Wolf_2021_2.zip" project 2. Enter/Exit PlayMode until it crashes - Editor crashes Reproduc... Read more

0
votes
Duplicate

Shader.CompileGPUProgram takes more time to execute every time URP setti...

Shader System

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May 13, 2021

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Version/s: 2020.3, 2020.3.3f1, 2021.1, 2021.2

Reproduction steps: 1. Open the user's attached "AssetDatabaseRefreshBug.zip" project 2. Open the Profiler window and switch to Edit... Read more

0
votes
Fixed

Multi-selected objects' child objects don't get selected in the Hierarch...

Scene Hierarchy

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Jun 05, 2021

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Version/s: 2020.2.0a21, 2020.3, 2020.3.8f1, 2021.1, 2021.2

How to reproduce: 1. Open the user's attached project 2. Open the 'SampleScene' 3. In the Hierarchy select 'TopParent1' 4. Hold Shif... Read more

1
votes
By Design

Array is marked as undisposable when using AsyncGPUReadback.RequestIntoN...

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Jun 28, 2022

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Version/s: 2020.3.32f1, 2021.2.16f1, 2022.1.0b14, 2022.2.0a9

How to reproduce: 1. Open the attached project (NativeArrayTest.zip) 2. Open scene Scenes/TestScene2 3. Press the Play button, then ... Read more

1
votes
Fixed

[Android] Screen can be rotated when native screen rotation on device is...

Android

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Mar 15, 2022

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Version/s: 2019.4, 2020.3, 2020.3.30f1, 2021.2, 2022.1, 2022.2

How to reproduce: 1. Create a new project 2. Change platform to Android 3. Make sure 'Auto Rotation' setting is turned on in Player ... Read more

0
votes
Fixed

ShaderProperty "ProjectionParams.x" is being changed to "-1" when enabli...

Package: Scriptable Render Pipeline Universal

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Mar 21, 2022

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Version/s: 2021.2, 2021.2.15f1, 2021.3, 2022.1

How to reproduce: 1. Open project "My project.zip" 2. In the Hierarchy window select "Camera" GameObject 3. In the Inspector window ... Read more

0
votes
Fixed

[Backport] [MacOS] Crash on __pthread_kill when Render Texture has no De...

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Jun 13, 2022

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Version/s: 2019.4.39f1, 2020.3.35f1, 2021.2.19f1

Reproduction steps: 1. Open the attached “RenderTextureCrash.zip” project 2. Change New Render Texture’s Dimension to 3D Expected r... Read more

1
votes
Duplicate

Higher memory usage when hiding Player window using ShowWindow

Graphics Device Features

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Jun 18, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.12f1, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the attached project "memory-leak-test.zip" 2. Build And Run 3. Press the space bar Expected result: Memo... Read more

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