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[Android] Signal 11 gets called instead of Signal 9 when using Applicati...
How to reproduce:1. Open the attached project "CrashTest.zip"2. Build and Run the project to an Android device3. Start recording a L... Read more
[Profiler] ArgumentOutOfRangeException has thrown clicking the "Delete M...
Editor thrown ArgumentOutOfRangeException on clicking the "Delete Module" button, refer to the attached video Steps to repro:1. Crea... Read more
Asmdef Script not compiled with UNITY_PURCHASING define when launching E...
How to reproduce:1. Open the attached project "case_1310277-Project.zip"2. Run the test Scripts (Test->RunTest)3. Inspect the Con... Read more
[URP] There is no effect when using SMAA in URP with OpenGLES API
Reproduction steps:1. Open new Universal RP project with "-force-gles" argument and scene "SampleScene"2. In Hierarchy window, selec... Read more
Missing referenced script warnings are thrown when resetting the Editor ...
How to reproduce:1. Create a new Unity project2. Select any Editor layout type other than the default3. Click Play4. Change Editor l... Read more
Unity hangs when importing a PSD File using an Importer Override
Reproduction steps:1. Open the attached project "1312835"2. In the Project window, right-click on the PSD file.3. Select "2D Importe... Read more
[MacOS] Properties window doesn’t open when right-clicking on components...
[MacOS] Properties window doesn’t open when right-clicking on components parameters with objects and selecting Properties option, Co... Read more
[HDRP] Global Illumination properties for emissive materials are missing...
Steps to reproduce: 1. Create a new HDRP project, or open an existing one2. Create a new material3. Expand the Emission Inputs heade... Read more
DrawMeshInstanced has no performance difference when drawing many object...
Steps to reproduce:1. Open the user's attached project "UnitDrawMeshInstanced.zip"2. Build it for Android3. Open the app4. In the bo... Read more
[WebGL] WebGL2 build shows black screen in Safari
Steps to reproduce:1. Download and open the attached project "WebGL2_Test.zip"2. Add the Demo scene in Scenes to build (File > Bu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument