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Objects with high negative transform values are not rendered in the Game...
How to reproduce: 1. Open the attached “repro-project” from Google Drive 2. Open the “forCoolUnityBros” Scene 3. Enter Play mode ... Read more
Crash on MemoryManager::CheckDisalowAllocation(!Unknown!) when entering ...
Reproduction steps: 1. Open the attached project "MeditationRoom3" 2. Enter the Play Mode Expected result: Play Mode successful... Read more
Wrong grass shader when creating TerrainData at runtime in a build
Reproduction steps: 1. Open the attached project “Test Dynamic Grass.zip“ 2. Open the “/Assets/Scenes/SampleScene.unity” Scene 3.... Read more
A Shader is displayed incorrectly when it is used as a material
Steps to reproduce: 1. Open the attached project “BrokenShader.zip“ 2. Select the “Assets/skybox.mat“ material 3. In the Inspecto... Read more
NullReferenceException and ArgumentException errors are thrown after ent...
Reproduction steps: 1. Open the attached “TransitionBug.zip“ project 2. Open “SampleScene” scene 3. Enter Play mode 4. Exit Play... Read more
Skybox is rendered incorrectly when it is created in Shader Graph with "...
Reproduction steps: 1. Open the attached project “SkyboxRepro” 2. Open the “Assets/Skybox/Skybox_bad” Shader Graph Asset file 3. ... Read more
Unity Accelerator "CacheMinFreeBytes" configuration value gets reset whe...
How to reproduce: 1. Install the Unity Accelerator from a Docker image following the instructions on the given manual page: [https... Read more
[Metal] Game view becomes black or pink when using “ScalableBufferManage...
How to reproduce: 1. Open the user’s attached “URPDynamic2021316.zip” project on a macOS device 2. Enter Play Mode 3. Press the “... Read more
Fragmentation on a managed object when using Finalizer
Reproduction steps: 1. Open the attached project "ReproProject" 2. Build and run the project (File > Build and Run) 3. Open Windo... Read more
[macOS] Left-click is registered in two consecutive scenes when clicking...
How to reproduce: 1. Open the attached “RuntimeAbstractionSample” project 2. Open the “Assets/RuntimeAbstractionSample/Scenes/Init... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects