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Crash with VCCache::GetEntry when trying to access Perforce API in a scr...
Reproduction steps:1. Open the attached project2. If the Editor does not crash, close it3. Edit the "Assets/TestAsset.test" file in ... Read more
[Android] Test Runner returns an error when running tests on an Android ...
Reproduction steps: Open the user’s attached project Select “Run All Tests (Android)” in the Test Runner window Search Editor.log fo... Read more
Crash on BatchRendererGroup::OnBeforeCulling when building with IL2CPP
Reproduction steps:1. Open the user’s attached project2. Click File > Build and Run Expected result: Build is created with IL2CPP... Read more
[Hololens 2] GameObjects with an ARAnchor attached are deleted when disa...
How to reproduce:1. Open the attached project "ARAnchorTestProject.zip"2. Build the project for UWP3. Open the built project in Visu... Read more
Returned "TimeSpan" value is 0 when the Test Runner tests have been com...
How to reproduce:1. Open the attached user project2. Open the Test Runner (Window > General > Test Runner)3. Select PlayMode a... Read more
XR interactable GameObjects are not syncing properly over the network wh...
Reproduction steps: Open the user’s attached project “peerium_labs_URP_SimplifiedForNetworkSockedIssueRepro.zip” Build for PC Standa... Read more
.Z component from a Vector3 UV-set is ignored when rendering in standalo...
To reproduce:1. Open the user’s project2. Enter Play mode3. Notice two colorful cubes4. Build And Run (Platform: Windows, Mac, Linux... Read more
Buttons and text in "Visual Scripting" window are not properly presented...
To reproduce: Open HUB; Create a new project; Go to "Window" menu and select "Visual Scripting" ->"Visual Scripting Graph"; Minim... Read more
[Linux] tvOS Module shown and presented as if it can be downloaded and u...
How to reproduce:1. Open up any project2. Navigate to File > Build Settings...3. Observe tvOS in the "Platform" section Expected ... Read more
IL2CPP generates parameters with the same name when building on Android
Reproduction steps:1. Open the user’s attached project2. Build And Run on an Android device3. Observe the Console Expected result: B... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved