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Shader Compiler errors are thrown due to unexpected reasons related to t...
How to reproduce: 1. Open the user's attached "Bug_report_project" project 2. Compile the "Assets -> UpscaleShader" Shader Expected... Read more
[OpenGL][VFX Graph] Effect is not compiled and Kernel at index is invali...
How to reproduce: 1. Create a new VFX in URP project using OpenGL graphics API 2. Observe that VFX is not compiled and multiple erro... Read more
Procedural Shader is not displaying correctly when using SV_POSITION
How to reproduce: 1. Open the attached project (ShaderTest.zip) 2. Open scene Scenes/SampleScene 3. Observe the GameObject "Shader P... Read more
[2D][Sprite] Mismatch in Secondary Texture order for sprites in scene ca...
[2D][Sprite] Mismatch in Secondary Texture order for sprites in scene causes draw batching to break Repro steps: - Open SampleScene... Read more
ShaderPropertySheet native tests failing Unity 2022 when minConstantBuff...
How to reproduce: 1. Clone Unity 2022/staging source code 2. Build the editor 3. From the directory where the editor is(e.g. D:\unit... Read more
[M1] Player crashes when the project is built twice and the .app file is...
Reproduction steps: 1. Open the attached project 2. Build and run the project 3. Build and run the project again, replacing the .app... Read more
Duplicate Unlit Particle System draw calls can't be batched when there a...
Reproduction steps: 1. Open the user's attached "UnlitBatchingRepro.zip" project 2. Open the "BatchBroken" Scene 3. Enter Play mode ... Read more
Shader variant keyword not used when running Player
How to reproduce: 1. Open the user's attached project "BugShaderVariants.zip" 2. Build and Run Expected result: "Cube" GameObject a... Read more
[UIToolkit] PointerDownEvent does not report mouse button presses in Build
Reproduction steps: 1. Open the attached user's project "NewUI.zip" 2. Build for Standalone Player 3. Click on the pink panel 4. Che... Read more
[VFX Graph] Individual particles do not contain outline
How to reproduce: 1. Open the attached HDRP package 2. Select VFX in the Scene View and observe that orange outline Expected result... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs open in projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map