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Struct with marshalled byte/char array fails to be properly cloned by a ...
How to reproduce:1. Open user-submitted project (string_marshall_test) in OSX2. Open the 'default' scene3. Enter Play Mode Expected ... Read more
Reference to Animation is lost when ModelImporter.clipAnimations is set ...
How to reproduce:1. Open the "SetAnimEventTest" project2. Open "TestAnimCtrl" Animator Controller from the Assets folder3. Select "T... Read more
Console is spammed with exceptions when trying to assign texture asset t...
How to reproduce:1. Create and open a new project2. In the Project window create a Square sprite texture3. In the Editor select 'Win... Read more
Test Assemblies are not referenced when they are imported through Unity ...
How to reproduce:1. Open the attached project ("BugReports-MainProject.zip")2. Notice the "Missing assembly reference" error in the ... Read more
NavMeshAgent gets stuck at holes in NavMesh
How to reproduce:1. Open attached project "agent_stuck_when_interrupting_path.zip" and scene "AgentGetsStuck"2. Enter Play mode3. In... Read more
Additional Shader Channel on a canvas resets when entering playmode.
"Additional Shader Channel" on a canvas resets when entering playmode. Text Mesh Pro is dependant on those additional channels. We d... Read more
[Editor] GameObject visibility state doesn't restore on Undo
GameObject visibility state doesn't restore on Undo after deleting Steps to Repro: 1. Create a new Project2. Hierarchy > right-cl... Read more
Kinematic child object with Rigidbody2D moves slower than the parent obj...
Reproduction steps:1. Open user's attached project "Child Rigidbody Rotation Bug Report Project" and scene "SampleScene"2. Enter Pla... Read more
[Scripting] Custom Editor's toggle in hierarchy window does not work if ...
Using EditorApplication.hierarchyWindowItemOnGUI to show a toggle on the left of a GameObject in Hierarchy, it does not accept click... Read more
Animation transition is not interrupted by an Any State transition when ...
Repro steps:1. Open user attached project and "SampleScene"2. In the Hierarchy, click on "AnimatedBar" game object and double click ... Read more
All about bugs
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