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0
votes
Won't Fix

[Float]Precision loss when using the remainder of floating point

Scripting

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Jun 30, 2016

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Version/s: 5.3.5f1

Steps to reproduce:1. Open attached project.2. Open scene named "main".3. Select "Main Camera" and notice that its component "Test(S... Read more

0
votes
Fixed

[Android]Choppy audio in specific project every 10-15 seconds on Android

Android

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Jun 05, 2016

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Version/s: 5.3.5p1

To reproduce:1) Open attached project2) Build and run on Android3) Press Play in app4) Wait a bit - every 10-15 seconds the audio st... Read more

0
votes
Fixed

Unity crashes and no stacktrace is created

Scripting

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Jun 24, 2016

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Version/s: 5.3.5f1

Reproduction steps:1. Open project attached in the edit2. Project doesn't launch3. If it does start, Re-import LeapMotion asset and ... Read more

9
votes
By Design

Large collections add exponential time to WebGL build times

WebGL

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Jun 29, 2016

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Version/s: 5.3.5f1

Steps to reproduce:1. Open attached project "case_810082-buildBug.zip".2. Open "Scene1" scene.3. Build project for WebGL.4. Notice h... Read more

0
votes
Fixed

Starting a server cashes on libwebsocket_service_fd

Networking

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Jun 30, 2016

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Version/s: 5.4.0b24

Steps to reproduce:1. open attached project2. play scene 'Main menu'3. press 'setup server'4. enter settings in case they are not th... Read more

0
votes
Not Reproducible

[Materials] Changing color with MaterialPropertyBlock.SetColor() does no...

Progressive Lightmapper

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Jun 30, 2016

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Version/s: 5.4.0b23

Reproduction steps:1. Open the attached project2. Open the available scene3. Play scene Result: The plane on the bottom changes colo... Read more

0
votes
Fixed

[WSA] LightmapSettings is null error

Windows Store Apps

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Jun 30, 2016

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Version/s: 5.3.5p6

On WSA 8.1 platform with 5.3.5p6 getting "LightmapSettings is null" error. Regression in 5.3.5p6. Previous versions work fine.Not re... Read more

0
votes
Not Reproducible

Texture flickers on mesh with 2 materials while object is not in 0.0.0 p...

Shaders

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Jun 28, 2016

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Version/s: 5.4.0b23

Steps to reproduce: 1) Download attached project " BugTest.zip " and open in Unity.2) Open scene "FlickeringBug".3) In Hierarchy tab... Read more

0
votes
Fixed

[Android]Very long build times in Android due to assets in 'Resources' f...

Android

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Jun 24, 2016

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Version/s: 5.3.4p4

To reproduce:1) Create new project2) In Resources folder, fill it with a lot of Assets2) Build it for Android on 5.2 and 5.3 - notic... Read more

0
votes
Fixed

[UNET] Client stops receiving some of the messages from server when conn...

Networking

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Jun 20, 2016

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Version/s: 5.3.5p4

Steps to reproduce:! I would advise following attached repro video instead of steps 1. open attached project2. build and run3. start... Read more

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