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[Android] App crashes when invoking Java Proxy while the app is in the b...
Repro steps:1. Open QA attached project "repro_1126040""2. Open scene "Sample Scene"3. Build and Run on Android4. Press the left but... Read more
[Android] Runtime performance deteriorates on certain Android devices wh...
Steps to reproduce:1. Open the “IN-97729” project2. Build and Run the project for the Android Platform3. Observe the Android Player ... Read more
[iOS] Time.deltaTime is switching between 9.998583E-06 and approximately...
Steps to reproduce:1. Open the “IN-114730” project2. Build and Run3. Observe the “Time.deltaTime” in Xcode log Expected result: Time... Read more
Error "Destroy may not be called from edit mode! Use DestroyImmediate in...
How to reproduce:1. Open the attached project "UIToolTip"2. Click Play3. Click Play again to exit Play Mode4. Observe the Console Ex... Read more
[Android] App installed using APK from app bundle option in Android Stud...
How to reproduce:1. Create and open a new project2. Open Build Settings and switch to the Android platform3. Add Open Scenes to buil... Read more
uGUI in Texture2D is different than in the Game view when calling ToText...
How to reproduce:1. Open the user's attached "EmptyNaniProject.zip" project2. Open the "SampleScene" Scene3. Enter Play Mode4. Press... Read more
Editor crashes after entering the Play Mode when using Unity NetCode
How to reproduce:1. Open the attached Scene labeled "NetCodeTest"2. Enter the Play Mode3. Wait for a few seconds Expected result: Sc... Read more
Android Player crashing in FMOD when targetting SDK Level 31
There are no steps for bug reproduction Reproducible with: 2020.3.33f1 Notes:- 3 fixes, which potentially can fix this issue, are be... Read more
[macOS] "Preventing Sleep" setting is set to "Yes" in a built Player app...
How to reproduce:1. Create a new project2. Build And Run the project3. Open Activity Monitor4. Observe the “Preventing Sleep” settin... Read more
"Unable to load assets of type" errors appear if Assets have Labels when...
How to reproduce:1. Open project "AddressablesBug"2. Open the "Test" Scene3. Enter the Play Mode4. Observe the Console window Expect... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled