Search Issue Tracker

0
votes
Fixed

[iOS][Chrome] UI button stops working after opening new tab and going ba...

-

May 25, 2022

-

Version/s: 2020.3.25f1, 2021.2.7f1, 2022.1.0b2, 2022.2.0a7, 2023.1.0a6

Reproduction steps:1. Download and open the attached "WebglUIButtonTest.zip" project2. Build the project for WebGL and deploy it to ... Read more

0
votes
Won't Fix

[VFX Graph][Oculus][Vulkan] Line Output is not visible on Oculus

-

Aug 18, 2022

-

Version/s: 2021.2.18f1, 2022.2.0b7, 2023.1.0a9

How to reproduce: Import the attached package to the project Switch Graphics API to Vulkan Deploy the scene to Oculus Expected resul... Read more

0
votes
Fixed

[VFX/Oculus][GLES 3] Screen Space particles are flipped on XY

-

Aug 18, 2022

-

Version/s: 2021.2.18f1, 2022.2.0b7, 2023.1.0a9

How to reproduce: Import the attached package Switch Graphics API to GLES 3 Deploy project to Oculus Expected result: (Vulkan) !imag... Read more

0
votes
Won't Fix

[TextureCompression][UI/UX] Crunch Compression bool is exposed for unsup...

-

Jun 04, 2022

-

Version/s: 2020.3.31f1, 2021.2.17f1

Prerequisites: - Make sure that you have WebGL platform support installed- (Optional) Make sure that you have Desktop, Android, and ... Read more

2
votes
Fixed

Crash on Mesh::RecalculateBounds when assigning not enough vertices for ...

-

Jun 14, 2022

-

Version/s: 2019.4.33f1, 2020.3.24f1, 2021.1.28f1, 2021.2.5f1, 2022.1.0b1, 2023.1.0a16, 2023.2.0a1, 2023.3.0a3, 7000.0.0a1

Reproduction steps:1. Open user's attached project2. Press Play Expected result: Editor successfully enters Play ModeActual result: ... Read more

0
votes
Fixed

Shadows are rendered from one Light source when using two 2D Lights with...

-

May 27, 2022

-

Version/s: 2021.2.19f1, 2022.1.0b15, 2022.2.0a9, 2023.2.0a1, 2023.3.0a3

How to reproduce:1. Open the attached project "URP-Blend Styles.zip"2. Open the "SampleScene" Scene3. Select the "MultiplyLight" Gam... Read more

2
votes
Fixed

Light 2D doesn't cast shadows when "Shadow Intensity Enable" is enabled ...

-

May 27, 2022

-

Version/s: 2021.2.13f1, 2022.1.0b9, 2022.2.0b2

How to reproduce:1. Open the user's attached project "UdcJam20Escape.zip"2. Open the "SampleScene" Scene3. Enter the Inspector's Deb... Read more

1
votes
Won't Fix

Memory is not cleared when calling Graphics.DrawMesh in Play mode while ...

RP Foundation

-

Jun 01, 2022

-

Version/s: 2019.4.25f1, 2020.3.7f1, 2021.1.6f1, 2021.2.0a16

Reproduction steps:1. Open the attached project ("1332428R.zip") and open the "SampleScene" scene2. Enter Play mode3. Open Task Mana... Read more

2
votes
Won't Fix

Editor crashes occasionally when entering Play Mode due to Recursive Render

-

Jun 15, 2022

-

Version/s: 2021.2.0a20

Reproduction steps:1. Open linked Project2. Delete the NWH folder to clear the Errors3. Load the Scenes:MapTerrain_0_0Terrain_0_1Ter... Read more

0
votes
Won't Fix

[FrameDebugger] "Draw Mesh (instanced)" not shown in Frame Debbuger when...

FrameDebugger

-

Jun 07, 2022

-

Version/s: 2019.4.37f1, 2020.3.32f1, 2021.2.19f1, 2022.1.0b15, 2022.2.0a9, 2023.1.0a1, 2023.2.0a1

Reproduction steps:1. Open the attached user's Unity project "ParticleGPUInstancing.zip"2. Go to File > Build Settings and select... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.