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0
votes
Duplicate

[URP] Soft particles of VFX Graph and Shuriken are not fading at the int...

Package: Scriptable Render Pipeline Universal

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Jun 16, 2021

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Version/s: 12.0.0

How to reproduce:1. Open the user's attached project and Soft-Particles-Camera-Stacking/Repro scene2. Enter the Play mode3. Observe ... Read more

2
votes
Duplicate

[Android] App crashes on some devices when using additional lights in cu...

Package: Scriptable Render Pipeline Universal

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Nov 25, 2021

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Version/s: 13.1.2

How to reproduce:1. Open the attached user's project "URPShaderAdditionalLightIssue-2021.2.zip"2. Build and Run on Android device Ex... Read more

2
votes
Duplicate

[XR][URP][Vulkan] When rendering in multiview and post processing is ena...

Package: Scriptable Render Pipeline Universal

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Mar 04, 2020

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Version/s: 7.2.0

DescriptionWhen a user creates a new URP project by default post processing is turned on on the camera and in a volume in the sample... Read more

0
votes
Duplicate

When drawing objects in event AfterEverything, objects are drawn before...

Package: Scriptable Render Pipeline Universal

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Oct 08, 2020

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Version/s: 10.0.0

Expected: When drawing objects in event AfterEverything, objects are drawn before final post-processingResult: When drawing obejcts ... Read more

0
votes
Duplicate

[URP] [ReflectionProbes] Reflection probes give green outline on the Gam...

Package: Scriptable Render Pipeline Universal

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Jan 24, 2020

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Version/s:

Steps to reproduce:1) Open Unity Hub and create a new Universal RP template project2) Open Build Settings and switch platform to iOS... Read more

0
votes
Fixed

[URP][macOS] Game View is overlayed by background color when Background...

Package: Scriptable Render Pipeline Universal

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Jan 08, 2020

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Version/s: 7.1.1

How to reproduce:1. Create a new project and install URP via Package Manager2. Right-click in Project Browser > Create > Rende... Read more

2
votes
Fixed

[XR][Oculus Quest][Oculus Go][URP] MSAA isn't applied until eye textures...

Package: Scriptable Render Pipeline Universal

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Nov 12, 2019

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Version/s: 7.1.2

Repro steps:1. Open attached project2. Build and Run on Oculus Quest/Go3. Observe the display4. Press the B button followed by A whi... Read more

0
votes
By Design

The Receive Shadows property is displayed in the Inspector under the Mes...

Package: Scriptable Render Pipeline Universal

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Jan 07, 2021

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Version/s: 11.0.0

How to reproduce:1. Open the attached '1304362.zip' project2. Open 'SampleScene'3. In the Hierarchy window select 'Cube'4. Click on ... Read more

0
votes
Fixed

[URP][Metal] GPU crashes and 'Compiler failed to build request' error is...

Package: Scriptable Render Pipeline Universal

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Jul 21, 2020

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Version/s: 7.0.1

How to reproduce:1. Open the attached 'PostProcessShaderWarmupIssue-2019.4.zip' project2. Switch Target Platform to iOS in the Build... Read more

2
votes
Fixed

[URP] NullReferenceException errors are thrown on navigating to 2D Rende...

Package: Scriptable Render Pipeline Universal

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Feb 13, 2020

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Version/s: 7.2.0

Project Upgraded to 2D Renderer & Scene upgraded to 2D Renderer options are disable in 2D Renderer. Steps to repro:1. Create a n... Read more

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