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Only one Asset gets moved when trying to move multiple Assets with the s...
How to reproduce:1. Open the attached '1318098.zip' project2. In the Project window open the 'Test 1' folder3. Select both the 'B' S... Read more
CURL errors in Development Builds cannot be disabled, and spam the Conso...
Reproduction steps:1. Open user attached Project2. Disconnect from the Internet3. Build and Run a Dev build Expected result: There a... Read more
NullReferenceException error is thrown when pressing up/down arrow key i...
How to reproduce:1. Create a new project2. Make sure your Project window is set to "One Column Layout" style3. Enter and exit the Pl... Read more
Resolutions returned by Screen.resolutions differ between Editor and Build
How to reproduce:1. Open the attached project named "Case_1318053"2. Enter Play Mode and observe the Debug.Log messages (All resolut... Read more
[Android] Non supported texture format options are shown in the texture ...
How to reproduce:1. Open the attached project2. Right-click the "New Texture 2D Array" asset in the Project window3. Select reimport... Read more
Crash on TreeRenderer::WillRenderTrees when being in Play Mode for sever...
How to reproduce:1. Open attached project "GenrpgClient.zip"2. Open "GenrpgMain" scene3. Enter Play Mode4. Use username and password... Read more
IL2CPP Build crash on Ordinal0 when accessing a NativeArray at current i...
Reproduction steps:1. Open the user's attached project2. Go to File > Build Settings..3. Make sure Scene "SampleScene" is added t... Read more
Increased script compilation time
Reproduction steps:1. Open the attached "case_1317926.zip" project2. In the Project window, open the Test script3. Uncomment line 16... Read more
Warning message when Constraint.Active is added as property in the Anima...
How to reproduce:1. Open the attached project "Constraint warning.zip"2. Open the "SampleScene" scene3. Open the Animation window4. ... Read more
isDebugBuild returns False in the Editor when its value is checked after...
How to reproduce:1. Open the attached project "Case_1317834"2. Build the project3. Observe the Console Window Expected result: isDeb... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI GameObjects are not positioned at 0,0,0 when creating them while Scene view is active
- Mesh Filter and Mesh Renderer property icons are difficult to see on blue highlight when selected in Animator window
- Orientation X, Y, and Z input fields are misaligned with other Element 0 fields in the Tile Palette window
- Rendering Debugger's Overdraw is displayed incorrectly when Fog is enabled
- Locked tabs end up selecting the same asset when another window is maximized and unmaximized