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Plastic SCM's default checkin text is out of bounds when the window is t...
How to reproduce: 1. Open any project 2. Enable and setup Plastic SCM 3. Resize Plastic SCM Window to be really small 4. Observe... Read more
Visual Effect Graph Node Output port outer circles disappear after exiti...
Reproduction steps: 1. Open the attached “NewGraph.zip“ project 2. Open “GraphWindow” window in the Tools dropdown tab 3. Click “... Read more
“NullReferenceException“ errors in the Console when completing running t...
How to reproduce: 1. Open the attached project “TestRunnerBug.zip“ 2. Open Scene “SampleScene“ (Assets/Scenes) 3. Open Test Runner (... Read more
No warning is displayed when using a Material External References sub-as...
Reproduction steps: 1. Open the “My projectEdited” project 2. Open the “Assets/Scenes/Game.unity” scene 3. Enter the Play Mode ... Read more
RuntimeInitializeOnLoadMethodAttribute error on multiple platforms when ...
How to reproduce: 1. Open the user’s attached project “2021_HDRP_Bug_Reports.zip” 2. Build the project Expected result: No erro... Read more
Extremely poor performance using flex-direction in nested foldouts in Sc...
Reproduction steps: 1. Open the attached project “PerformanceIssue” 2. Open “Packages/CriticalForce.ObjectBuilderTool.Unity/Sample... Read more
Setting shadow rendering layer is not changing shadow when using “shadow...
How to reproduce: 1. Open the user’s attached “LightLayerBugs.zip” project 2. Enter Play Mode and press the “Disable Green” button... Read more
NavMesh from previous Scene is visible after going into Play Mode when R...
How to reproduce: 1. Open the user’s attached project “BugDemoPlayMode.zip” 2. Enter Play Mode 3. Press the “Switch Scenes” butto... Read more
Profiler shows wrong call stack information when profiling a player that...
Reproduction steps: 1. Open the attached project “ProfilerBug” 2. Open the Visual Studio Solution “Project location/Build/profiler... Read more
"Invalid editor window of type" error when maximizing a window after ope...
Reproduction steps: 1. Open the attached project "Animation Curve Error.zip" 2. Select the "Cube" GameObject 3. Click "Edit Graph... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects