Search Issue Tracker
"ScreenOrientation" leads to visual errors when screen orientation is sw...
How to reproduce:1. Open the attached "IN-103063" project2. Build and run the project on a selected Android device3. In the Android ... Read more
The drawing priority of the Camera flickers when using a Camera stack
Reproduction steps:1. Open the attached “IN-104921” project2. In the “Build Settings” window, enable “Development Build”3. Build and... Read more
[GLES] Black screen when an application is opened on an Android device
How to reproduce:1. Open the “BlackScreenTest.zip“ project2. Open the “Test“ scene3. Build and Run for Android Expected result: Appl... Read more
UI is not rendering and an error is thrown when FXAA is enabled and came...
How to reproduce:1. Create a new 2D URP project2. Duplicate the “MainCamera“ and change its type to “Overlay“3. Create a UI > Pan... Read more
Monospaced Fonts do not maintain a fixed width when using the Bold variants
How to reproduce:1. Open the attached “IN-105234” project2. Open the “SampleScene” Scene3. Observe the text in the Game view Expecte... Read more
Text becomes wrapped when using GUIStyle.CalcSize to set the size of the...
Steps to reproduce:1. Open the attached “GUIMonoFont6.0.zip” project2. Open the “SampleScene”3. Enter Play Mode4. Press the “+” butt... Read more
Terrain is not rendered and a warning is thrown when Unlit Draw Mode is ...
How to reproduce:1. Create and open a new project with “High Definition 3D” template2. Make sure the Editor is running on DX12 or Vu... Read more
RTHandle.rt is null when Rendering Path is Forward, Depth Priming Mode i...
How to reproduce: 1. Open the project “IN-105015_SingleCameraRequestConfigureInput”2. Open the “SampleScene.scene”3. Observe the Con... Read more
Main Camera rendering is being overwritten by a UI Camera when using mul...
How to reproduce:1. Open the attached “IN-103359.zip” Project2. Open the “SampleScene”3. Enter Play Mode4. Observe the Game View Exp... Read more
VisualTreeAsset has significantly increased memory allocation size at ru...
How to reproduce:1. Open the attached “IN-106073” project2. In the toolbar, navigate to Edit > Project Settings…3. Select the “Pl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [WebGPU] error with compute shader and read-only RWTexture
- Capacity-size memory is copied instead of Length-size when using UnsafeUtility.memCpy()
- Console displays "SerializedObjectNotCreatableException: Object at index 0 is null" error during Unity theme change while "Tile Palette" window is opened
- Details are not shown when Error Message is still selected after changing Log Entry Count in the Console
- Disabling Unity VCS in Project Settings unfocuses the Project Settings Window