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0
votes
Fixed

[UI Toolkit] OnPointerEnter and OnPointerExit is called every frame the ...

Package: UI Toolkit

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Feb 08, 2021

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Version/s: 1.0.0-preview.14

Reproduction steps:1. Open project in "Swappy Shapes.zip"2. Open Console window3. Enter Play Mode4. Click on the settings icon on th... Read more

7
votes
Fixed

Setting HttpClient.Timeout to a value greater than the default value of ...

Mono

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Feb 08, 2021

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Version/s: 2020.1.0a8, 2020.1.17f1, 2020.2, 2021.1, 2021.2

Reproduction steps:1. Open user's project "Timeout.zip"2. Open "SampleScene" Scene3. Enter Play mode4. Wait for 3 minutes Expected r... Read more

0
votes
Fixed

[Shadergraph] "Disconnect All" option is greyed out on stack blocks

Package: Shader Graph

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Feb 08, 2021

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Version/s: 12.0.x

Seems to repro in every version with Stacks. Repro steps:1. Create a new shadergraph2. Plug an edge into a stack block3. Right click... Read more

10
votes
Fixed

[Android] ASTC encoding in TextureImporter is producing lower image qual...

Android

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Feb 08, 2021

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Version/s: 2018.4, 2018.4.30f1, 2019.1

Reproduction steps:1. Open the attached project ("1313196Repro.zip")2. Open the "SampleScene" scene3. Switch to the Android platform... Read more

0
votes
Fixed

Incorrect triangle counts reported to FrameStats when using DrawProcedural

FrameDebugger

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Feb 08, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2

Reproduction steps:1. Open the attached project ("Case_1325272_2021.2.zip")2. Turn on the Statistics window: Game window > Stats3... Read more

0
votes
Fixed

Audio in Timeline is not paused when the AudioListener.pause is set to true

Audio

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Feb 08, 2021

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Version/s: 2018.4, 2019.3.13f1, 2019.4, 2020.2, 2021.1, 2021.2

How to reproduce:1. Open the attached 'BugAudioListener.zip' project2. Open the 'BugAudioListener' Scene3. Enter the Play mode4. In ... Read more

0
votes
Fixed

Exceptions about previously open action map being thrown when opening ne...

Package: Input System

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Feb 08, 2021

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Version/s: 1.0.2

-e: see title, no functionality broken though -repro:--setup:---have project A open in editor and open an action map in the map edit... Read more

0
votes
Fixed

Delegate.EndInvoke always returns null in a Build when using the IL2CPP ...

IL2CPP

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Feb 08, 2021

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Version/s: 2018.4, 2019.4, 2019.4.18f1, 2020.2, 2021.1, 2021.2

How to reproduce:1. Download and open the attached project from the Google Drive link2. Open File > Build and Run3. Observe the D... Read more

0
votes
Fixed

[XR][URP] Profiler spams errors in the Console upon entering Play Mode

Package: Scriptable Render Pipeline Universal

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Feb 08, 2021

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Version/s: 10.3.1

Repro steps:1. Create a new project with the URP template2. Add XR Plug-in Management and check 'Oculus' in the window3. Open the Pr... Read more

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