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Animator Component gives incorrect Layer count when using animator.layer...
How to reproduce:1. Open the attached project “IN_14247”2. Open “SampleScene” in Scenes3. Select the "Game Object" GameObject4. In t... Read more
tilemap.SetTiles doesn't work when the GameObject is deactivated
Reproduction steps: Open the attached project “tilemap_unity_3_4.zip“ Open the “SampleScene” scene Enter Play mode Expected result: ... Read more
Object with the wrong color is drawn when using the "Handles.DrawWireCub...
How to reproduce:1. Open the user attached project2. Open Scene “SampleScene“ (Assets/Scenes)3. Select the “DrawWireCubeTest” GameOb... Read more
Terrain Details aren't rendered when built on WebGL
How to reproduce:1. Open the attached user project2. Build And Run (File > Build And Run) Expected result: The Terrain Objects ar... Read more
Decals ignore Draw Distance values if they use the same Material
How to reproduce:1. Open the attached “IN-13919” project2. Open the “SampleScene” Scene (Assets/Scenes)3. Focus on the “Decal Projec... Read more
Mirror reflections are rendered incorrectly when two mirrors are facing ...
How to reproduce:1. Open the attached user project2. Open Scene “ReflectionInspection“ (Assets/Scenes)3. Observe the “Mirror“ GameOb... Read more
Cloud Preset doesn't change when changing via Script in Play Mode
How to reproduce:1. Open the attached user project2. Open the “OutdoorsScene“ Scene (Assets)3. Enter Play Mode Expected result: In t... Read more
[VFX Graph] Shadows flicker when effect is out of camera frustum
How to reproduce: Import the attached package (Reproducible with both URP&HDRP, I exported repro from URP project) Open 108.a_Sh... Read more
UIElements throw exceptions when there are ~200 and more symbols
To reproduce:1. Open the “UIElementsTextException” project2. Open the UIelementsWindow window (Test → UIelementsWindow)3. Create a n... Read more
[iOS][Video] Transcoded videos are not loaded automatically when URL Vid...
Steps to reproduce: Open the attached project Go to File > Build Settings and make sure that iOS Platform is selected Build and R... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument