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Won't Fix

Votes

0

Found in

2020.3.39f1

2021.3.9f1

2022.1.15f1

2022.2.0b7

2023.1.0a9

Issue ID

UUM-14273

Regression

No

Mirror reflections are rendered incorrectly when two mirrors are facing each other

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How to reproduce:
1. Open the attached user project
2. Open Scene “ReflectionInspection“ (Assets/Scenes)
3. Observe the “Mirror“ GameObjects in Game View

Expected result: The mirror in the reflection is visible
Actual result: The mirror in the reflection is grey

Reproducible with: 2020.3.39f1, 2021.3.9f1, 2022.1.15f1, 2022.2.0b7, 2023.1.0a9

Reproduced on: macOS (12.5)

  1. Resolution Note:

    This seems like this is related to the package used. The results of the render seem to be what's expected given the inputs. I suspect the custom rendering script is not doing the correct thing. It's also worth noting the plugin https://assetstore.unity.com/packages/tools/particles-effects/magic-mirror-pro-recursive-edition-103687#description says "Important! This asset is not yet supported in Unity 2021 or newer..."

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