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[TextMeshPro] text disappears when only the characters from fallbacks ar...
How to reproduce: 1. Open the attached user project “TMPTextBug.zip“ 2. Open Scene “Sample_03_TextStyleAssigner” 3. Zoom on to th... Read more
Cannot see full stacktraces in console when collection is not disposed
How to reproduce: 1. Download and open the attached project 2. Open SampleScene 3. Enter and exit Play mode Expected outcome: ... Read more
Alpha Clip Threshold doesn't clip the object/is not visible in the Mater...
Reproduction steps: 1. Open the attached project “TestProject” 2. Open the “Assets/Scenes/MainScene.unity” scene 3. Select “Assets/M... Read more
Breakpoints are not working in embedded packages when using Visual Studio
Reproduction steps: 1. Open the attached "repro_IN-36580Breakpoints.zip" project 2. Open "Assets/Scenes/Main" Scene 3. Open scrip... Read more
UIToolKit elements don't receive OnKeyDown events when the UXML doesn't ...
How to reproduce: # Open the attached project "UIToolkit.zip" # Open Assets/AI Designer Behaviour.asset # Press space in the "... Read more
GC allocates 10.8 KB each frame when using Realtime Reflection Probe
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Scenes/SampleScene.unity” scene 3. Click Window >... Read more
[HDRP] Incorrect point light rendering with increased source radius
Steps to repro 1) Create a new indoor HDRP template. 2) Add a point light 3) Adjust light's source radius 4) Observe h... Read more
Shader Graph Editor Throws Exception When Deleting Custom Function Node
How to reproduce: 1. Download the attached project 2. Open the "New Shader Graph" in the Shader Editor 3. Add a "Custom function"... Read more
Crash on VFXMemorySerializer::StoreObjects when switching between Lit an...
How to reproduce: [Short repro] # Switch between Lit, Unlit Mesh, Quad, Lit Quad outputs multiple times, ~10 should be goo... Read more
[Quest] MotionVector ClearRenderTarget corrupts VRAM when built
Reproduction steps: 1. Open a directory of the attached project “GraphicsCorruption2“ in File Explorer 2. Fix up the paths in RunR... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects