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macOS system error sound is played when navigating in UI Builder using a...
How to reproduce:1. Open the user’s attached “My project.zip” project2. Open the “settings 1.uxml” (Assets > UIToolkit > Templ... Read more
"Serialization depth limit 10 exceeded at 'EvolutionNode.icon'. There ma...
How to reproduce:Open the attached project "Project Huesos.zip" Expected results: "Serialization depth limit 10 exceeded at 'Evoluti... Read more
Highlighter text is misaligned and overlapping when an asset is highlighted
Reproduction steps:1. Open the “HighlightIssue” project2. Open the “Main” scene3. Select the “Test” GameObject4. In the Inspector cl... Read more
"Load Error, Unknown platform 'Lumin'" when selecting a asmdef file crea...
Steps to reproduce:1. Open the attached user's project "fcatre.zip" in 2022.2.x2. Select the "Runtime/FCAudioTools.EditorRuntime.asm... Read more
[URP][Android] _SCREEN_SPACE_OCCLUSION keyword is not turned off in Shad...
Steps to reproduce:1. Open the attached user's project "SSAO BuildTest.zip"2. Open the "Assets/Scenes/SampleScene.unity"3. Build to ... Read more
[HDRP][OpenXR] Camera with XR rendering Disabled does not match the outp...
Steps to reproduce:1. Open the attached project "XR Issue.zip"2. Open "Test Scene" and make sure OpenXR is enabled with Single pass ... Read more
[PICO][OpenXR] There is no PICO interaction profile in the OpenXR settin...
Steps to reproduce:1. Open the attached user's project "VRFearProject.zip"2. In the OpenXR settings add all of the Interaction Profi... Read more
Elements are added incorrectly when in a nested list of SerializeReferences
Reproduction steps:1. Open the “NestedListOfSerializeReferences“ project2. Open the “SampleScene“ scene3. Select the “Test” GameObje... Read more
[XR][Hololens 2] stack overflow crash calling GameAssembly.dll!InputDevi...
I'm hitting a stack overflow in the XR automation URP end to end test project a few seconds after launching it on the Hololens 2. &g... Read more
GameObject doesn't render correctly when using the animator setting Emis...
Steps to reproduce:1. Open the “EmissiveIntensityRendererBug” project2. Open “OutdoorsScene” scene3. Observe the Game view when movi... Read more
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