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Editor crashes or freezes with 'Copying file failed' error when importin...
How to reproduce:1. Create a new project2. Install WinRAR if needed3. Open any archive (or the attached 'material.rar') in WinRAR4. ... Read more
[VideoPlayer] Buffer overflow warnings when we start playing VP8 video w...
How to reproduce:1. Open the attached project2. Open and play Far Plane scene. Video will start playing3. Press "PlaybackSpeed" butt... Read more
[Localization] 'The Table "texts_en" does not have a SharedTableData' ex...
Reproduction steps:1. Copy attached project's "loca.zip\\Assets\\localization" folder and "loca.zip\\Assets\\localization.meta" file... Read more
NullReferenceException thrown when calling GetWindow<>() inside ShowWind...
Reproduction steps:1. Open the attached project "1325267Test.zip"2. In the Project window/Assets folder, create a new script file to... Read more
Unable to Undo some of the ArticulationBody property changes
Steps to reproduce:1. Open new project2. Add ArticulationBody component to a new GameObject3. Add another ArticulationBody component... Read more
Able to put ArticulationBody and RigidBody components on the same GameOb...
Steps to reproduce:1. Open new project2. Create new game object3. Add ArticulationBody and Rigidbody component to the game object4. ... Read more
[Android] Build fails with "launcher:checkReleaseDuplicateClasses" when ...
Repro steps:1. Open the project2. Build for Android Actual: Build failsExpected: Build should succeed Reproducible with: 2018.4.34f1... Read more
IL2CPP Build Fails with 1 failed node when building a player using a Win...
How to reproduce:1. Download Windows 10 SDK from Unity Hub when downloading 2021.1.1f12. Create a new Unity project3. Set the Projec... Read more
Articulation Body "Immovable" and "UseGravity" toggles do not work at ru...
Steps to reproduce:1. Open new project2. Add GameObject with ArticulationBody component to scene3. Enter play mode4. On the Articula... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warnings in the Bug Reporter window are cut off and not truncated when the Bug Reporter window is resized to its minimum size
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"