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ArgumentOutOfRangeException error is thrown when selecting a message pri...
How to reproduce:1. Open the user's attached "LogMessageBreaksConsole.zip" project2. Go to BugReport -> Break console3. Press on ... Read more
[MacOS][Metal] Game View is constantly flickering when active
How to reproduce:1. Create a new Unity project2. Make sure the Game View is visible3. Move the mouse around or resize the Game View ... Read more
Four errors are thrown to the Console when calling InputSystem InputUser...
How to reproduce:1. Open the attached project2. Open SampleScene3. Click Play4. Press Enter Expected result: No errors are thrown to... Read more
[Lost Crypt] Shaders are failing to upgrade resulting in pink materials ...
To reproduce:1. Create a project in Unity 2021 (any release that supports URP 11)2. Import package: Lost Crypt from the asset store:... Read more
'PPtr cast failed when dereferencing! Casting from ScriptMapper to Textu...
Jira: https://jira.unity3d.com/browse/GFXGI-500 Reproduction steps:1. Create an empty project2. In the Hierarchy window, create a ne... Read more
[HDRP] Decal projecting through a mesh produces NaNs when "Affect Normal...
Steps to reproduce:1. Open attached project2. Open SampleScene3. Look at the bottom of the cube object4. Observe that the screen goe... Read more
[HDRP] NullReference error when adding any Override to a volume
Reproduction:1) Open any project using hdrp master2) Create a volume3) Select the volume in the assets folder (important)4) Try addi... Read more
[ProBuilder] Mouse selection Box does not select all Edges
How to reproduce:1. Open the attached project and navigate to the SampleScene2. Open the ProBuilder window and switch to the Edge se... Read more
[AR Foundation] [URP] enabling Depth Texture causes the Camera to render...
Reproduction steps:1. Open the project in "Hatton 07.zip"2. Build for iOS and deploy the project3. Allow Camera access4. Inspect the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- PhysicsRaycaster ray length is incorrect when casting from rotated Camera