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2
votes
Fixed

[URP] NullReferenceException error is thrown on undoing after removing "...

Package: Scriptable Render Pipeline Universal

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Mar 03, 2021

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Version/s: 10.3.1

NullReferenceException error is thrown on undoing after removing "New Render Objects" in CustomForwardRendererData. Steps to repro:1... Read more

0
votes
Fixed

[Shader Graph] Graph Settings window loses focus on expanding Universal ...

Package: Shader Graph

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Mar 03, 2021

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Version/s: 12.0.0, 11.0.0.

Graph Settings window closes and Node Settings window opens up on expanding/closing Universal dropdown when property selected in Bla... Read more

0
votes
Fixed

[HDRP] Editor freezes on changing Sky Reflection Size to Sky Resolution ...

Package: Scriptable Render Pipeline HD

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Mar 03, 2021

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Version/s: 12.0.0, 11.0.0.

Editor freezes on changing Sky Reflection Size to Sky Resolution 4096 in Lighting under HDRP Quality settings. Steps to repro:1. Cre... Read more

0
votes
Fixed

[HDRP][DXR] Reflections don't appear when the GameObject is instantiated...

Package: SRP HD Template

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Mar 03, 2021

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Version/s: 12.0.0

How to reproduce:1. Open the user's attached "DxrHideFlagsTest" project2. Open the "Test" Scene3. Enter the Play Mode Expected resul... Read more

0
votes
Fixed

Editor crashes on TextCore.LowLevel.FontEngine.GetGlyphIndex when buildi...

Text

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Mar 03, 2021

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Version/s: 2019.4, 2020.2.6f1, 2020.3, 2021.1

How to reproduce:1. Open the attached project2. Click File > Build Settings3. Build the project Expected result: The game builds ... Read more

0
votes
Fixed

[PLM] OpenRL 501 error is thrown/editor crashes when baking 4K lightmaps...

Progressive Lightmapper

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Mar 03, 2021

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Version/s: 2019.4, 2019.4.13f1, 2020.2, 2021.1, 2021.2

How to reproduce:1. Open the user's attached project2. Open the "SCENE" Scene3. Go to Window -> Rendering -> Lighting4. Press ... Read more

0
votes
Fixed

Time spent in Physics.SyncColliderTransforms for dynamic rigidbodies sca...

Physics

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Mar 03, 2021

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Version/s: 2019.4, 2019.4.2f1, 2020.2, 2021.1, 2021.2

Reproduction steps:1. Open attached project "SyncColliderTransformsTest.zip" and scene "SampleScene"2. Enter Play Mode3. In Profiler... Read more

0
votes
Fixed

Tags are changed to Untagged when loading an Adressable/AssetBundle scen...

Asset Bundles

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Mar 02, 2021

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Version/s: 2019.4, 2019.4.18f1, 2021.1, 2021.2

How to reproduce:1. Open the attached project2. Open SampleScene3. Click Play4. Focus out of the Editor window5. Click Load in the E... Read more

0
votes
Fixed

Errors shown in the Console window point to the incorrect line number in...

Shader System

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Mar 02, 2021

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Version/s: 2020.2.0a13, 2020.2.1f1, 2020.3, 2021.1, 2021.2

How to reproduce:1. Open the attached project "ShaderLineNumberErrorExample.zip"2. Open the "SampleScene" scene3. Reimport "ErrorSha... Read more

0
votes
Fixed

PlayerBuildInterface.CompilePlayerScripts causes "dll not found" errors ...

Build Pipeline

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Mar 02, 2021

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Version/s: 2020.2, 2020.2.0a21, 2020.2.1f1, 2021.1, 2021.2

Reproduction steps:1. Open attached project "Test_CompilePlayerScripts.zip"2. In Test Runner window, select "EditMode" and press "Ru... Read more

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