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[2D][Tilemap] Palette window's Active Tilemap still shows Tilemap which ...
[2D][Tilemap] Palette window's Active Tilemap still shows Tilemap which is disabled in sceneview Palette window's Active Tilemap sti... Read more
TextMeshPro Sorting Layer field in Editor Shows Blank Entry when Default...
How to reproduce:1. Open the attached '1326985.zip' project2. Open 'SampleScene'3. In the Hierarchy select the 'TextMeshPro' GameObj... Read more
Rendering Path setting does not adapt when changing Scriptable Render Pi...
How to reproduce:1. Open the user's attached "Universal RP particles issue" project2. Open the Scene "SampleScene"3. Open the Graphi... Read more
[URP] Specular Color behavior does not match Legacy or HDRP
How to reproduce:1. Open the attached project named "Case_1326941"2. Open the SampleScene3. Observe the Sphere in the Scene Expected... Read more
Dns.GetHostEntry malfunction in IL2CPP builds
Reproduction steps:1. Open user attached Project2. Open Assets\Scenes\SampleScene3. Build and Run a Dev build using IL2CPP Expected ... Read more
Stop Playing and Recompile option causing errors and recompiling at the ...
Reproduction steps:1. Create a new Project2. Go to Edit > Preferences > General; and set Script Changes While Playing to Stop ... Read more
The camera doesn't rotate in HDRP Template with the SimpleCameraControll...
How to reproduce:1. Open a new HDRP project2. Delete the "PlayerControllerFPS" GameObject in the Hierarchy window3. Create a new Cam... Read more
Image Compression removes some Red Pixels when using Normal or below Qua...
Reproduction steps:1. Open user attached Project2. Check Assets\Ice_PlacementMap3. Change Compression to None Expected result: The I... Read more
[TextMeshPro] Using <font> and <sprite name> Rich Text tags throws a Nul...
How to reproduce:1. Open the attached project named "Case_1326754"2. Open the "DemoScene1"3. Observe the Console window. If no error... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled