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UI Element Custom Editor does not show right-click context menu on prope...
Steps to reproduce:1. Open the provided project "case_1197268-uielement-prefab-bug.zip"2. Select "MyComponent" Prefab in the Hierarc... Read more
[Lighting] Lighting Settings properties do not refresh on changing prope...
Enabling/Disabling "New Lighting Settings" properties do not refresh in "New Lighting Settings" window. Steps to repro:1. Create a n... Read more
[macOS] An exception catchpoint can't be created when catching non-Syste...
How to reproduce:1. Open the user attached project2. Open the 'Test' script in Visual Studio3. Attach the debugger to Unity4. In the... Read more
[XR] Left eye renders right eye's view and the right eye does not render...
How to reproduce:1. Open the attached "1191634.zip" project2. Open "SampleScene"3. Enter Play mode and set the Game view to show bot... Read more
UnityException error is thrown on creating material preset of any Renderer
UnityException error is thrown on creating material preset of Tilemap Steps to repro:1. Create a new project.2. GameObject > 2D O... Read more
Editor crash on GameObject::ActivateAwakeRecursivelyInternal when openin...
How to reproduce:1. Open user attached project "CrashOnOpenProject.zip" Expected result: Project opens without crashingActual result... Read more
Editor crashes on SoundManager::FlushDisposedSounds when opening a speci...
How to reproduce:1. Open the project2. Click No if a window pops-up asking to update AssetDatabase to V2-- Observe the crash Reprodu... Read more
Building through batch mode fails if a script was deleted outside of the...
Reproduction steps:1. Open and Exit "UnityIssue726318.zip" project2. Delete any script (Advert.cs)3. Run Unity with the command line... Read more
[Prefab][Terrain] Message displayed for changes made in Terrain settings...
A message is displayed in the override window, "The inspector tab is not the active Terrain inspector, paint functionality disabled"... Read more
[Preset] Changing properties of a terrain preset also changes the proper...
Changing properties of a terrain preset also changes the properties of the terrain in the instance and prefab. If prefab wasn't made... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject