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MissingRefferenceException is thrown when entering Play Mode using ProBu...
How to reproduce: 1. Open the attached project "proBuilder.zip" 2. In the Project window, go to Assets > Scenes and open "SampleScen... Read more
[UI] AnimationCurves changes in the Edit window without selecting any op...
How to reproduce: 1. Open the attached '1308938.zip' project 2. Open 'SampleScene' 3. In the Hierarchy select the 'AnimationCurve' o... Read more
No warning is shown when trying to Export Package from the Packages folder
Reproduction steps: 1. Open user's attached project "PrefabBugs" 2. In the project window, select Packages/pfc Test/Runtime/Cube 3. ... Read more
Surface shader Emission usage does not get detected when set with a spec...
Setting surface shader emission to a specific expression of "WorldNormalVector(Input, float3(0, 0, 1)).y" causes emission to not be ... Read more
Scriptable Object retains private bool value when recompiling scripts
How to reproduce: 1. Open the attached 'project-1218346.zip' project 2. In the Project browser select 'CustomAsset' and clear the Co... Read more
[Windows] Menu Item entries are limited to 1000
How to reproduce: 1. Open the attached 'project-1219404.zip' project 2. In the Editor select 'Menu' and scroll to the end Expected ... Read more
[IL2CPP] Build does not load embedded resource when merged using ILRepack
Reproduction steps: 1. Open the attached project ("1323772R.zip") 2. Open the "SampleScene" scene 3. Make sure Scripting Backend is ... Read more
[Probuilder] Tooltip of Meshes Property in ProBuilder Object's Import Se...
Tooltip for Meshes Property in Object Import Settings appears offset to the far right. Refer to the attached Video. Steps to Reprod... Read more
NullReferenceException is not thrown when calling PlayOneShot function f...
How to reproduce: 1. Open the attached project's "case_1247944-Project.zip" Scene labeled "SampleScene" 2. Enter the Play Mode 3. Ob... Read more
m_RootOrder values change (or new ones appear) in the prefab when Editor...
How to reproduce: 1. Open user's attached project "PrefabsUnstableDataReport.zip" (when testing with 2018.4, open the attached "Repr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map