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Tests run ~5 times slower than usual when switching to another program w...
Reproduction steps:1. Open the "IN-39896.zip" project2. In the Test Runner Window, press "Run All"3. Quickly Alt+Tab to another prog... Read more
Types from serialized references on Prefabs are not updated when moving ...
Reproduction steps:1. Open the attached “1563442.zip“ project2. Move the “CustomPassTest.cs” Script to the “Assembly1" folder3. Sele... Read more
CheckForRequiredConsents API does not return the right value when called...
How to reproduce:1. Download and open the attached "UnityAnalyticsTest" project2. Open the SampleScene scene3. Press the "Check for ... Read more
Errors when importing the Entities package into a 2D project
Steps to reproduce : create a new 2D project go to Package manager press Add package by name type in com.unity.entities and notice t... Read more
CommandBuffer.DrawRenderer fails to render GameObjects after building th...
Reproduction steps:1. Open the attached “CustomTesting0.zip“ project2. Open the “MainCustomPassTestingScene0” scene3. Build the proj... Read more
_BlitScaleBias is 0,0,0,0 on custom fullscreen shader on FullScreenPassR...
If you open FrameDebugger and look at the FullScreenPassRendererFeature, _{}BlitScaleBias{} is 0,0,0,0. Steps: Download and open att... Read more
Test Runner runs slower by around 1 second when "Busy Progress Delay" is...
How to reproduce:1. Open the attached project "ProTiler.zip"2. Open Window>General>Test Runner3. Click "Run All" in the Test R... Read more
Adding a new element or removing an existing one doesn't work when there...
Reproduction steps:1. Open the attached “Repro” project2. Open the Custom Heros Window (Window > GameData > Heros)3. Select “h... Read more
Generated texture array not showing when used in the Build
How to reproduce:1. Open the attached project "particleStudy2023.zip"2. Build And Run the project3. Press space on the keyboard Expe... Read more
[Linux] Placing and connecting properties to Lerp Node causes ShaderGrap...
Steps to reproduce: 1. Open attached project "ShaderGraphET.zip"2. In Project window, open Assets/Bug.shadergraph3. In ShaderGraph w... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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