Search Issue Tracker

0
votes
Active

[macOS] Performance degradation in Builds when setting QualitySettings.v...

--

-

May 11, 2023

-

Version/s: 2020.3.48f1, 2021.3.25f1, 2022.2.20f1, 2023.1.0b17, 2023.2.0a15, 2023.3.0a3, 6000.0.0b11, 7000.0.0a1

How to reproduce: 1. Open the user-attached “FPS Fail.zip” project 2. Build and Run the user project with the “Sample Scene” added... Read more

0
votes
Active

Generated texture array not showing when used in the Build

--

-

May 11, 2023

-

Version/s: 2021.3.25f1, 2022.2.19f1, 2023.1.0b16, 2023.2.0a14

How to reproduce: 1. Open the attached project "particleStudy2023.zip" 2. Build And Run the project 3. Press space on the keyboar... Read more

1
votes
Active

[New Input System] Control modifiers not consumed when used across diffe...

Package: Input System

-

May 10, 2023

-

Version/s: 1.5.1

Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/main.unity” Scene 3. Enter the Play Mode 4. Cl... Read more

0
votes
Active

[Linux] Placing and connecting properties to Lerp Node causes ShaderGrap...

Package: Shader Graph

-

May 10, 2023

-

Version/s: 12.1.11, 14.0.7, 15.0.5, 16.0.1

Steps to reproduce: 1. Open attached project "ShaderGraphET.zip" 2. In Project window, open Assets/Bug.shadergraph 3. In Shader... Read more

0
votes
Active

Material ETC2 RGBA Block Stride Mipmaps are rendered incorrectly in the ...

--

-

May 10, 2023

-

Version/s: 2021.3.25f1, 2022.2.19f1, 2023.1.0b16, 2023.2.0a14, 2023.3.0a3, 6000.0.0b11, 7000.0.0a1

How to reproduce: 1. Open the "IN_40138" project 2. Open the "SampleScene" 3. In Build Settings select Android Platform 4. Enter... Read more

5
votes
Active

Memory leak when using Texture Streaming, Asynchronous Scene Loading, an...

--

-

May 09, 2023

-

Version/s: 2020.3.48f1, 2021.3.25f1, 2022.2.19f1, 2023.1.0b16, 2023.2.0a14

How to reproduce: 1. Open the attached project "BugReport2021.zip" 2. Open Window>Analysis>Memory Profiler 3. Build And Run the p... Read more

0
votes
Active

RBR/CommonOpaque shader gradient is rendered incorrectly when the iOS bu...

--

-

May 09, 2023

-

Version/s: 2021.3.25f1, 2022.2.19f1, 2023.1.0b16, 2023.2.0a14, 2023.3.0a3, 6000.0.0b11, 7000.0.0a1

Reproduction steps: 1. Open the attached "repro_IN-39543.zip" project 2. Open the “Test“ Scene 3. Change the platform to “iOS” 4... Read more

0
votes
Active

The "Connect to server" window pops up after any modification when VPN i...

--

-

May 03, 2023

-

Version/s: 2020.3.47f1, 2021.3.24f1, 2022.2.17f1, 2023.1.0b14, 2023.2.0a12, 7000.0.0a1

Reproduction steps: 1. Enable VPN 2. Disconnect from the internet 3. Open any remote project 4. Create a new C# script in the As... Read more

0
votes
Active

The left eye's Lens Flare light is shown incorrectly when using OpenXR

--

-

May 03, 2023

-

Version/s: 2023.2.0a13, 2023.3.0a3

Reproduction steps: 1. Open user attached project "HDRP 2023.zip" 2. Open Edit > Project Settings > OpenXR 3. Enable Mock Runti... Read more

0
votes
Active

[iOS] Touch Input freezes when disabling autorotation

--

-

May 02, 2023

-

Version/s: 2020.3.47f1, 2021.3.24f1, 2022.2.18f1, 2022.3.0f1, 2023.1.0b15, 2023.2.0a13, 2023.3.0a1

How to reproduce: 1. Open the attached Project "RotateBug" 2. Build and Run the Scene "SampleScene" for iOS 3. In the Build, when... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.