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[macOS] Performance degradation in Builds when setting QualitySettings.v...
How to reproduce: 1. Open the user-attached “FPS Fail.zip” project 2. Build and Run the user project with the “Sample Scene” added... Read more
Generated texture array not showing when used in the Build
How to reproduce: 1. Open the attached project "particleStudy2023.zip" 2. Build And Run the project 3. Press space on the keyboar... Read more
[New Input System] Control modifiers not consumed when used across diffe...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/main.unity” Scene 3. Enter the Play Mode 4. Cl... Read more
[Linux] Placing and connecting properties to Lerp Node causes ShaderGrap...
Steps to reproduce: 1. Open attached project "ShaderGraphET.zip" 2. In Project window, open Assets/Bug.shadergraph 3. In Shader... Read more
Material ETC2 RGBA Block Stride Mipmaps are rendered incorrectly in the ...
How to reproduce: 1. Open the "IN_40138" project 2. Open the "SampleScene" 3. In Build Settings select Android Platform 4. Enter... Read more
Memory leak when using Texture Streaming, Asynchronous Scene Loading, an...
How to reproduce: 1. Open the attached project "BugReport2021.zip" 2. Open Window>Analysis>Memory Profiler 3. Build And Run the p... Read more
RBR/CommonOpaque shader gradient is rendered incorrectly when the iOS bu...
Reproduction steps: 1. Open the attached "repro_IN-39543.zip" project 2. Open the “Test“ Scene 3. Change the platform to “iOS” 4... Read more
The "Connect to server" window pops up after any modification when VPN i...
Reproduction steps: 1. Enable VPN 2. Disconnect from the internet 3. Open any remote project 4. Create a new C# script in the As... Read more
The left eye's Lens Flare light is shown incorrectly when using OpenXR
Reproduction steps: 1. Open user attached project "HDRP 2023.zip" 2. Open Edit > Project Settings > OpenXR 3. Enable Mock Runti... Read more
[iOS] Touch Input freezes when disabling autorotation
How to reproduce: 1. Open the attached Project "RotateBug" 2. Build and Run the Scene "SampleScene" for iOS 3. In the Build, when... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects