Search Issue Tracker

0
votes
Active

Tests run ~5 times slower than usual when switching to another program w...

-

May 25, 2023

-

Version/s: 2021.3.26f1, 2022.3.0f1, 2023.1.0b19

Reproduction steps:1. Open the "IN-39896.zip" project2. In the Test Runner Window, press "Run All"3. Quickly Alt+Tab to another prog... Read more

0
votes
Active

Types from serialized references on Prefabs are not updated when moving ...

-

May 24, 2023

-

Version/s: 2020.3.48f1, 2021.3.26f1, 2022.2.21f1, 2023.1.0b18, 2023.2.0a17

Reproduction steps:1. Open the attached “1563442.zip“ project2. Move the “CustomPassTest.cs” Script to the “Assembly1" folder3. Sele... Read more

6
votes
Active

CheckForRequiredConsents API does not return the right value when called...

-

May 23, 2023

-

Version/s: 2020.3.48f1

How to reproduce:1. Download and open the attached "UnityAnalyticsTest" project2. Open the SampleScene scene3. Press the "Check for ... Read more

0
votes
Active

Errors when importing the Entities package into a 2D project

Package: Entity Component System (ECS)

-

May 16, 2023

-

Version/s: 1.0.0 - Entities

Steps to reproduce : create a new 2D project go to Package manager press Add package by name type in com.unity.entities and notice t... Read more

0
votes
Active

CommandBuffer.DrawRenderer fails to render GameObjects after building th...

-

May 16, 2023

-

Version/s: 2021.3.25f1, 2022.2.20f1, 2023.1.0b16, 2023.2.0a15, 2023.3.0a3

Reproduction steps:1. Open the attached “CustomTesting0.zip“ project2. Open the “MainCustomPassTestingScene0” scene3. Build the proj... Read more

1
votes
Active

_BlitScaleBias is 0,0,0,0 on custom fullscreen shader on FullScreenPassR...

-

May 12, 2023

-

Version/s: 2022.2.19f1

If you open FrameDebugger and look at the FullScreenPassRendererFeature, _{}BlitScaleBias{} is 0,0,0,0. Steps: Download and open att... Read more

0
votes
Active

Test Runner runs slower by around 1 second when "Busy Progress Delay" is...

-

May 12, 2023

-

Version/s: 2021.3.25f1, 2022.2.20f1, 2023.1.0b16, 2023.2.0a15

How to reproduce:1. Open the attached project "ProTiler.zip"2. Open Window>General>Test Runner3. Click "Run All" in the Test R... Read more

0
votes
Active

Adding a new element or removing an existing one doesn't work when there...

-

May 11, 2023

-

Version/s: 2021.3.25f1, 2022.2.18f1, 2023.1.0b16, 2023.2.0a14

Reproduction steps:1. Open the attached “Repro” project2. Open the Custom Heros Window (Window > GameData > Heros)3. Select “h... Read more

0
votes
Active

Generated texture array not showing when used in the Build

-

May 11, 2023

-

Version/s: 2021.3.25f1, 2022.2.19f1, 2023.1.0b16, 2023.2.0a14

How to reproduce:1. Open the attached project "particleStudy2023.zip"2. Build And Run the project3. Press space on the keyboard Expe... Read more

0
votes
Active

[Linux] Placing and connecting properties to Lerp Node causes ShaderGrap...

Package: Shader Graph

-

May 10, 2023

-

Version/s: 12.1.11, 14.0.7, 15.0.5, 16.0.1

Steps to reproduce: 1. Open attached project "ShaderGraphET.zip"2. In Project window, open Assets/Bug.shadergraph3. In ShaderGraph w... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.