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Integration test platform runner doesn't work properly for BuildTarget.S...
Integration test platform runner doesn't work properly for BuildTarget.StandaloneOSXUniversal and BuildTarget.StandaloneOSXIntel Read more
MonoDevelop does not pop up after error is double-clicked in the console
Steps to reproduce:1. Create new project2. On the top menu select Edit > Preferences > External Tools and set "External Script... Read more
Error message: "success && actual == (UInt64)size error" when trying to ...
Note:This issue is only reproducible when trying to download a large asset and there is not enough free disk space available. Steps ... Read more
[iOS][IL2CPP] Game crashes when trying to access FieldInfo.GetValue on i...
Steps to reproduce: 1. Open attached project (getvalue_stripped.zip)2. Switch to iOS and make sure scripting backend is set to IL2CP... Read more
Can't unload scene passed to delegate SceneManager.sceneLoaded
To reproduce:1. Open attached project2. Open two scenes in the editor and hit play3. both scenes stay loaded although at least the s... Read more
Editor navigation. Pressing SHIFT key no longer increases Editor camera ...
Reproduction Steps:1. Open any project/Editor2. Try moving around in the Scene View with arrows3. Press SHIFT key while moving Expec... Read more
[Android] Render texture corrupted after lock screen
Is a landscape exclusive app uses a RenderTexture and the phone gets locked, after unlocking the phone the RenderTexture is invalid ... Read more
[Reflection Probe] distorted reflections in Deferred rendering mode
Steps to reproduce: 1) Download and open the project attached by me "probesTest.zip" (I made a simple project, because it's easier t... Read more
[PostProcessing] OnRenderImage source is null on first call in Forward R...
In forward rendering in 5.4.x, in the first call of OnRenderImage, source is null (results in null ref exception) when effects are e... Read more
StateMachineBehaviour loses reference after disabling and enabling game ...
How to reproduce:1. Open the attached project2. Open and Play Main scene3. Notice debug statement in console "(Clone) (StateMachine)... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons