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Scriptable object holds references to no longer existing variables
Steps to reproduce: 1. Open attached project "795751.zip"2. In hierarchy, notice scriptable object "FeatureToggle" and its script3. ... Read more
[DX12] On built project Unity startup's splash screen is missing
Reproduction steps:1) Open attached project2) Go to Player settings (Edit > Project Settings > Player)3) Open "Other Settings"... Read more
Editor crashes on "DirectorManager::RemoveFromManager" when animator com...
Reproduction steps:1. Open attached "ReproductionProjects" Unity project.2. Open and play "AnimationCrashingRepo" scene.3. Wait for ... Read more
[3dConnexion] input value is not 0 with a stationary input position in a...
Reproduction steps:1. Setup and connect 3dConnextion device.2. Open and run attached project.3. Notice that input values are 0.4. Bu... Read more
Setting useGravity to true though it was already true causes Rigidbody t...
Steps to reproduce: 1. Open attach project "796324.zip"2. Open scene "repro"3. Run it4. In console notice output message, although g... Read more
[Terrain in Editor][EditTree] Property changes are applied instantly and...
Steps to reproduce: 1. Open attached project2. Open scene "repro"3. Notice cubes placed on terrain using tree tools4. Select terrain... Read more
bundle.Unload sometimes doesn't work
To reproduce:- Open the project and build the AssetBundles (Assets/Build AB)- Open the Loader scene and change URLs on Loader script... Read more
Generated C++ code using IL2CPP ignores the order of code lines in C#
When generating the Windows Store app C++ project using IL2CPP, the compiler appears to be able to ignore the order of code lines in... Read more
In certain circumstances animator states get stuck for a short time befo...
Steps to reproduce: 1. Open attached project2. Open scene "Main"3. In hierarchy, select "Test" GO and in its "Transition Bug Repo" c... Read more
[Scripting]Lack of consistency: Int / Integer
Steps to reproduce:1. Open attached project.2. Open script named "Test".3. Add this line of code somewhere inside of "Test" class:"G... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
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- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons