Search Issue Tracker

0
votes
Fixed

[Improved Prefab] Override indicator (blue line) is misaligned for Size ...

Scene Management

-

Nov 11, 2019

-

Version/s: 2018.4.1f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1, 2020.1.0a13

Override indicator (blue line) is misaligned for Size field of Line Renderer. Refer the attached screenshot Steps to reproduce:1) Cr... Read more

0
votes
Fixed

[Hub] Can trigger multiple concurrent Hub installations of the same edit...

Hub

-

Nov 12, 2019

-

Version/s:

[Hub] Can trigger multiple concurrent Hub installations of the same editor version via Hub link When using Hublinks to install Unity... Read more

0
votes
Fixed

Unity.Mobile.Notifcations.Editor.asmdef is not auto-referenced and canno...

Package: Mobile Notifications

-

Nov 12, 2019

-

Version/s: 2018.4, 2018.4.12f1, 2019.2, 2019.3, 2020.1

How to reproduce:1. Open user-submitted project (NotifyMe)2. See that the Editor script 'Scripty.cs' compiles successfully3. Remove ... Read more

0
votes
Won't Fix

OnTriggerEnter event does not get executed even if Character Controller ...

Physics

-

Nov 02, 2019

-

Version/s: 2019.2.10f1, 2020.1

Reproduction steps:1. Open project in "TriggerEnter.zip"2. Select both Cube and Capsule in the Hierarchy window so you can see their... Read more

0
votes
Fixed

[Improved Prefab] Blue highlight is missing on making changes in Project...

Scene Management

-

Nov 11, 2019

-

Version/s: 2019.3.0b10

Blue highlight is missing on making changes in Projection of Main Camera prefab Steps to Reproduce: 1. Create a new Project2. Create... Read more

5
votes
Fixed

Rebuilding a mesh, using the job system to bake the collider, then setti...

Physics

-

Nov 07, 2019

-

Version/s: 2019.3, 2019.3.0b8, 2020.1

To reproduce:1) Open the attached project and scene2) Open up Profiler, and enable Deep Profile3) Play it, then pause it after a few... Read more

0
votes
Duplicate

Rigidbody's Collision Detection is not changed to Continuous when changi...

Physics

-

Nov 08, 2019

-

Version/s: 2018.4, 2019.2, 2019.2.11f1, 2019.3, 2020.1

When enabling the Is Kinematic option in the Rigidbody's Component it changes the Collision Detection to Continuous Speculative. Cha... Read more

0
votes
Not Reproducible

[Android] Canvas Batches are recreated every frame on Android device whe...

URP Features

-

Nov 08, 2019

-

Version/s: 2019.3, 2019.3.0b9, 2020.1

Steps to reproduce:1. Open user's attached project "URP-postproc-bug.zip"2. Build the Project using "SampleScene" with Autoconnect P... Read more

0
votes
By Design

Disable/Enable checkbox missing from inspector script that contains Mono...

IMGUI

-

Nov 11, 2019

-

Version/s: 2019.1, 2019.3.0b10

There is an AudioManager script attached to an Audio Manager game object. In the inspector, the enable/disable checkbox is missing. ... Read more

0
votes
Fixed

[Terrain] Editor crash on "SpookyHash::Short" when opening the scene

Terrain

-

Nov 13, 2019

-

Version/s: 2019.3, 2020.1, 2020.1.0a12

How to reproduce:1. Open the attached "[Terrain] FTP.zip" project2. Open the "06_AutomaticSpeedTreeInstancingLODs" scene (Assets -&g... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.