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[Improved Prefab] Override indicator (blue line) is misaligned for Size ...
Override indicator (blue line) is misaligned for Size field of Line Renderer. Refer the attached screenshot Steps to reproduce:1) Cr... Read more
[Hub] Can trigger multiple concurrent Hub installations of the same edit...
[Hub] Can trigger multiple concurrent Hub installations of the same editor version via Hub link When using Hublinks to install Unity... Read more
Unity.Mobile.Notifcations.Editor.asmdef is not auto-referenced and canno...
How to reproduce:1. Open user-submitted project (NotifyMe)2. See that the Editor script 'Scripty.cs' compiles successfully3. Remove ... Read more
OnTriggerEnter event does not get executed even if Character Controller ...
Reproduction steps:1. Open project in "TriggerEnter.zip"2. Select both Cube and Capsule in the Hierarchy window so you can see their... Read more
[Improved Prefab] Blue highlight is missing on making changes in Project...
Blue highlight is missing on making changes in Projection of Main Camera prefab Steps to Reproduce: 1. Create a new Project2. Create... Read more
Rebuilding a mesh, using the job system to bake the collider, then setti...
To reproduce:1) Open the attached project and scene2) Open up Profiler, and enable Deep Profile3) Play it, then pause it after a few... Read more
Rigidbody's Collision Detection is not changed to Continuous when changi...
When enabling the Is Kinematic option in the Rigidbody's Component it changes the Collision Detection to Continuous Speculative. Cha... Read more
[Android] Canvas Batches are recreated every frame on Android device whe...
Steps to reproduce:1. Open user's attached project "URP-postproc-bug.zip"2. Build the Project using "SampleScene" with Autoconnect P... Read more
Disable/Enable checkbox missing from inspector script that contains Mono...
There is an AudioManager script attached to an Audio Manager game object. In the inspector, the enable/disable checkbox is missing. ... Read more
[Terrain] Editor crash on "SpookyHash::Short" when opening the scene
How to reproduce:1. Open the attached "[Terrain] FTP.zip" project2. Open the "06_AutomaticSpeedTreeInstancingLODs" scene (Assets -&g... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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