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No Default Render Pipeline asset assigned when creating a new 3D (URP) p...
Reproduction steps: 1. Open Unity Hub 2. Create and open a new project with the 3D (URP) template 3. Go to Edit -> Project Settin... Read more
A "Destroy may not be called from edit mode! Use DestroyImmediate instea...
Reproduction steps: 1. Open the attached "benchmark-tdd-asteroids" project 2. Open "Assets/Scenes/02_Options" scene 3. In the Hierar... Read more
The "Under Water" effect continues to be applied when you exit a GameObj...
Reproduction steps: 1. Open the attached "ReproProj" project 2. Open the "Assets/Scenes/SampleScene" scene 3. Click on the “Ocean... Read more
AssetBundle Materials are black color in builds when AssetBundle was bui...
Reproduction steps: 1. Open the “ReproProject“ project 2. Build the project (Edit > Build Settings > Build) 3. From the "Assets" ... Read more
Crash on MonoGUIView::IsVSyncEnabled when the Game view window gets unma...
How to reproduce: # Open the “BimVR.zip“ project # Open the “game“ Scene # Enter Play Mode # Maximize the Game view # Unmaximize th... Read more
Editor crashes when Atlas content is edited in Play Mode
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/DevDunkStudio/ShadowReceiverURP/Demo/Scenes/Addi... Read more
Errors are thrown when installing a ProBuilder package
Reproduction steps: 1. Create a new project with any template 2. Open Package Manager (Window > Package Manager) 3. Install the P... Read more
[HDRP] Objects with Atmospheric Scattering have a yellow tint instead of...
Reproduction steps: 1. Open the attached "HDRP TEST" project 2. Open "Assets/OutdoorsScene" scene 3. Observe the Game View Exp... Read more
Outdated naming of "Build Settings" error message when changing Scenes
How to reproduce: 1. Open the attached project "UIBuild.zip" 2. Enter Play Mode 3. Click the "Button" in the Game view window ... Read more
[Burst] Crash on mono_domain_set when entering the Play Mode in a specif...
Reproduction steps: 1. Open the attached “ReproProj” project 2. Enter the Play Mode Expected result: The Play Mode is entered ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Draw Renderers custom pass doesn't work with SSGI
- WebCamTexture does not set the requested resolution when used in WebGL
- Editor default Stylesheet/Matching Selector buttons in Debugger don't do anything
- Graphics.DrawMeshNow stops rendering Render Texture after a few frames when viewed in the Player
- New selector in Matching Selectors displays as on line -1 in debugger