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[Shader] changing lightloop.hlsl and going back to editor does not updat...
Steps to reproduce: 1. download project and open scene2. In project, find LightLoop.hlsl in Packages/com.unity.render-pipelines.high... Read more
[Shader] Shadergraph errors do not clear from asset
Steps to reproduce:1. download project and open scene2. open "broken.shadergraph"3. select custom function node and remove "//" (see... Read more
[URP] Terrain with "Draw Instanced" does not render when built with 'bat...
Steps to reproduce:1. Build the project with the following command line:Unity.exe -projectPath <projectpath> -batchmode -build... Read more
OnVideoCaptureResourceCreatedCallback does not get called when passing i...
How to reproduce:1. Connect the webcam to a computer2. Open the "SampleScene" in the attached "case_1192027_repro" project3. Enter P... Read more
Services IAP tab Import feature points at broken unpackaged IAP/UDP assets
Services IAP tab Import feature points at broken unpackaged IAP/UDP assets Current result:After enabling IAP in a project from ihe s... Read more
[iOS] Launch Images have been deprecated in Xcode
How to reproduce:1. Build any project for iOS2. Build the generated project in Xcode3. Check the warnings in Xcode Actual result: Un... Read more
Shader is rendered incorrectly when loaded from an Asset Bundle made in ...
Steps to reproduce:1. Open User-supplied project2. In the "Sample" scene, select 'loader' in the Hierarchy window and in Inspector w... Read more
[IMGUI] Inspector UI is misaligned in Start Color property of Particle S...
The entire UI is indented when viewing a particle system preset, vs. the left-alignment that is used by default for prefabs/instance... Read more
Compilation error is not shown in the console after a new assembly defin...
Steps:1. Open attached project==> All the scripts (reside in 4 different assemblies) have compilation errors==> You will see t... Read more
[iOS] Network.NetworkInterfaceType always return 0
Steps to reproduce:1. Open attached project "NetworkTest"2. Make sure that SampleScene is included in Build Settings3. Build for iOS... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved