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[Android][MARS] MARS Android build fails everytime with assembly referen...
Reproduction steps:1. Open the attached user's project "WTK.zip"2. Switch platform to Android3. Build for Android Expected result: b... Read more
[Undo] [Improved prefabs] Errors are thrown on performing the 'Undo' ope...
On applying the 'Undo' function over the Prefab Override window, errors thrown in the console. Refer attached video and StackTrace. ... Read more
[IMGUI] Editor Toolbar Buttons Tooltip position are misaligned
On hovering the mouse over Editor Tools Buttons, tooltips are present in a misaligned manner. Refer attached video. Steps to Repro:1... Read more
[IOS] Cannot run any Unity build on iOS Simulator for iOS <14 on Big Sur
Reproduction steps:1. Create an empty Unity project on macOS Big Sur and switch platform to iOS2. Go Project Settings -> Player -... Read more
Unity Hub Menu Bar icon doesn't change accordingly to the appearance mod...
Reproduction steps:1. Open Unity Hub2. In System Preferences navigate to General3. Under the appearance section select Light Mode4. ... Read more
Device Simulator doesn't update Application.platform when it changes whi...
How to reproduce:1. Open the attached "1325786.zip" project2. Enter the Play Mode3. Observe the Console4. In the Simulator window ch... Read more
Editor crashes on EnlightenSceneMapping::GetTerrainChunkUVST when loadin...
Reproduction steps:1. Open the user's attached "BNT Quarry.zip" project2. Load the "Quarry 1" scene-- Observe the crash Reproducible... Read more
Apk file is created when changing defines and building via script in bat...
Steps to reproduce:1. Open the user's attached project "BootCorruptRepro.zip"2. Navigate to Project settings-> Player-> Other ... Read more
Both KeyDown and KeyUp events get invoked upon first mouse click in Game...
Reproduction steps:1. Open attached project "1325742.zip"2. Open "SampleScene" Scene3. Right-click on the Game view Tab to open the ... Read more
[URP] Environment Reflections Intensity Multiplier property is ignored w...
How to reproduce:1. Open the attached project named "EnvironmentReflectionsModifier_HRv2.zip"2. Open the SampleScene3. Observe the G... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open