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Android Oreo - Recent app preview is blank
Steps to reproduce:1. Build any project for Android on an Oreo device2. Open project and go into landscape mode3. Minimize app to go... Read more
It is possible to bypass Force Single Instance
To reproduce: 1. Create a new project and build it2. Select the .exe file and double tap Enter quickly (might require multiple tries... Read more
[Unity 5.6] Calling instantiate on a non-main thread crashes Editor inst...
Steps to reproduce:1. Open the attached project2. Open scene cc#13. Enter play mode Expected result: Error: "INTERNALL_CALL_Internal... Read more
SceneManager events in RuntimeInitializeLoadType.BeforeSceneLoad are onl...
To reproduce:1. Open attached Unity project "SceneManagerEventsBug.zip"2. Open "Scene 0"3. Go into Play mode4. Click "Load Single"5.... Read more
After game launch no window appears only music is heard in the background
Reproduction steps:1. Download the game using Steam key2. Press R + windows key and enter "regedit"3. Go to LINK (check Edits below)... Read more
Stereo Cameras are rotated individually instead of as a gameObject resul...
Steps to reproduce: 1. Download and open the latest attached project("Repro.zip")2. Enter Playmode Expected result: cameras are rota... Read more
[Adreno][Android 4.4.4] Material.SetVectorArray submits garbage after fi...
Steps to reproduce:1. Open attached project2. Comment out line 66 of SetMatValues.cs3. Built to device-- Inspect characters on the n... Read more
Windows player executable is not large address aware
Regression since 2017.2. Fixed in: 2017.2.2p1, 2017.3.1p3, 2018.1.0b9, 2018.2.0a1 Read more
Unity crashed after importing/reimporting .dae file
How to reproduce:1. Download attached project file2. Import/reimport the files into Assets Folder Actual result: Unity crashed Repro... Read more
[Lighting] Reflection Probe causes shadow artifacts on Android while usi...
[Lighting] Reflection Probe causes shadow artifacts on Android while using OpenGL2 graphics API Reflection Probe is causing shadow a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used